node-gamedig/protocols/hexen2.js

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const Quake1 = require('./quake1');
class Hexen2 extends Quake1 {
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constructor() {
super();
this.sendHeader = '\xFFstatus\x0a';
this.responseHeader = '\xffn';
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}
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async run(state) {
await super.run(state);
state.gamePort = this.options.port - 50;
}
}
module.exports = Hexen2;