2017-08-09 11:05:55 +02:00
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class AmericasArmy extends require('./gamespy2') {
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2017-08-09 12:32:09 +02:00
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finalizeState(state) {
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super.finalizeState(state);
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state.name = this.stripColor(state.name);
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state.map = this.stripColor(state.map);
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for(const key of Object.keys(state.raw)) {
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if(typeof state.raw[key] === 'string') {
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2017-08-09 11:05:55 +02:00
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state.raw[key] = this.stripColor(state.raw[key]);
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}
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2017-08-09 12:32:09 +02:00
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}
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for(const player of state.players) {
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if(!('name' in player)) continue;
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player.name = this.stripColor(player.name);
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}
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}
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2017-08-09 11:05:55 +02:00
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2017-08-09 12:32:09 +02:00
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stripColor(str) {
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// uses unreal 2 color codes
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return str.replace(/\x1b...|[\x00-\x1a]/g,'');
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}
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2017-08-09 11:05:55 +02:00
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}
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module.exports = AmericasArmy;
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