node-gamedig/README.md

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node-GameDig - Game Server Query Library
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---
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Usage
---
```javascript
var Gamedig = require('gamedig');
Gamedig.query({
type: 'minecraft',
host: 'mc.example.com',
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callback: function(state) {
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if(state.error) console.log("Server is offline");
else console.log(state);
}
});
```
State Object
---
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The callback function is "guaranteed" to be called exactly once, indicating either a query error or timeout
(in the state's error key), or with a state object containg the successful results.
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The returned state object may contain some or all of the following keys, depending on
what is available from the queried server:
* error
* numplayers
* maxplayers
* players
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* name
* ping
* score
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* map
* gametype
* name
Supported Games
---
* Armagetron
* Gamespy 3 Protocol
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* Minecraft
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* Unreal 2 Protocol
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* Killing Floor
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* Quake 2
* Quake 3
* Source Engine
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* Counter-Strike: Source
* Counter-Strike: Global Offensive
* Team Fortress 2
* + others
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* GoldSrc Engine
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* Half Life: Death Match
* Ricochet
* Counter-Strike: 1.6
* + others
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Unstable API
---
The contents of the returned state object may change slightly from build to build, as the API
is still being formed.