node-gamedig/protocols/quake3.js

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class Quake3 extends require('./quake2') {
constructor() {
super();
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this.sendHeader = 'getstatus';
this.responseHeader = 'statusResponse';
}
finalizeState(state) {
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state.name = this.stripColors(state.name);
for(const key of Object.keys(state.raw)) {
state.raw[key] = this.stripColors(state.raw[key]);
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}
for(const player of state.players) {
player.name = this.stripColors(player.name);
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}
}
stripColors(str) {
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return str.replace(/\^(X.{6}|.)/g,'');
}
}
module.exports = Quake3;