2024-01-31 22:38:17 +01:00
|
|
|
import Core from './core.js'
|
|
|
|
|
|
|
|
export default class factorio extends Core {
|
|
|
|
async run (state) {
|
|
|
|
if (!this.options.port) this.options.port = 34197
|
|
|
|
this.usedTcp = true
|
|
|
|
|
2024-01-31 22:45:44 +01:00
|
|
|
const serverInfo = await this.request({
|
|
|
|
url: `https://multiplayer.factorio.com/get-game-details/${this.options.address}:${this.options.port}`,
|
|
|
|
responseType: 'json'
|
|
|
|
})
|
2024-01-31 22:38:17 +01:00
|
|
|
|
2024-01-31 22:45:44 +01:00
|
|
|
const players = serverInfo.players || [] // the 'players' field is undefined if there are no players
|
2024-01-31 22:38:17 +01:00
|
|
|
|
|
|
|
state.name = serverInfo.name
|
|
|
|
state.password = serverInfo.has_password
|
2024-01-31 22:45:44 +01:00
|
|
|
state.numplayers = players.length
|
2024-01-31 22:38:17 +01:00
|
|
|
state.maxplayers = serverInfo.max_players
|
2024-01-31 22:45:44 +01:00
|
|
|
state.players = players.map(player => ({ name: player, raw: {} }))
|
|
|
|
|
2024-01-31 22:38:17 +01:00
|
|
|
state.raw = serverInfo
|
|
|
|
}
|
|
|
|
}
|