add unreal2 version
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@ -46,6 +46,7 @@ export default class unreal2 extends Core {
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}
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}
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if ('GamePassword' in state.raw.rules) { state.password = state.raw.rules.GamePassword !== 'True' }
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if ('UTComp_Version' in state.raw.rules) { state.version = state.raw.rules.UTComp_Version }
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}
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if (state.raw.mutators.includes('KillingFloorMut') ||
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