Fix teamOffByOne condition for Battlefield 1942

This commit is contained in:
cetteup 2021-08-04 19:52:32 +02:00
parent a8b7cad002
commit c331eac5bb

View file

@ -46,7 +46,7 @@ class Gamespy1 extends Core {
if ('maxplayers' in data) state.maxplayers = parseInt(data.maxplayers); if ('maxplayers' in data) state.maxplayers = parseInt(data.maxplayers);
if ('hostport' in data) state.gamePort = parseInt(data.hostport); if ('hostport' in data) state.gamePort = parseInt(data.hostport);
const teamOffByOne = data.gameid === 'bf1942'; const teamOffByOne = data.gamename === 'bfield1942';
const playersById = {}; const playersById = {};
const teamNamesById = {}; const teamNamesById = {};
for (const ident of Object.keys(data)) { for (const ident of Object.keys(data)) {