More async conversion

This commit is contained in:
mmorrison 2019-01-10 06:03:07 -06:00
parent 484e99b29c
commit efe12a00aa
25 changed files with 774 additions and 858 deletions

View File

@ -1,7 +1,8 @@
const Iconv = require('iconv-lite'),
Long = require('long'),
Core = require('../protocols/core'),
Buffer = require('buffer');
Buffer = require('buffer'),
Varint = require('varint');
function readUInt64BE(buffer,offset) {
const high = buffer.readUInt32BE(offset);
@ -126,6 +127,12 @@ class Reader {
return r;
}
varint() {
const out = Varint.decode(this.buffer, this.i);
this.i += Varint.decode.bytes;
return out;
}
/** @returns Buffer */
part(bytes) {
let r;

10
package-lock.json generated
View File

@ -38,11 +38,6 @@
"resolved": "https://registry.npmjs.org/assert-plus/-/assert-plus-1.0.0.tgz",
"integrity": "sha1-8S4PPF13sLHN2RRpQuTpbB5N1SU="
},
"async": {
"version": "0.9.2",
"resolved": "https://registry.npmjs.org/async/-/async-0.9.2.tgz",
"integrity": "sha1-rqdNXmHB+JlhO/ZL2mbUx48v0X0="
},
"asynckit": {
"version": "0.4.0",
"resolved": "https://registry.npmjs.org/asynckit/-/asynckit-0.4.0.tgz",
@ -358,11 +353,6 @@
"resolved": "https://registry.npmjs.org/isstream/-/isstream-0.1.2.tgz",
"integrity": "sha1-R+Y/evVa+m+S4VAOaQ64uFKcCZo="
},
"jquery": {
"version": "3.3.1",
"resolved": "https://registry.npmjs.org/jquery/-/jquery-3.3.1.tgz",
"integrity": "sha512-Ubldcmxp5np52/ENotGxlLe6aGMvmF4R8S6tZjsP6Knsaxd/xp3Zrh50cG93lR6nPXyUFwzN3ZSOQI0wRJNdGg=="
},
"jsbn": {
"version": "0.1.1",
"resolved": "https://registry.npmjs.org/jsbn/-/jsbn-0.1.1.tgz",

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@ -24,12 +24,10 @@
"node": ">=6.0.0"
},
"dependencies": {
"async": "^0.9.2",
"cheerio": "^1.0.0-rc.2",
"compressjs": "^1.0.2",
"gbxremote": "^0.1.4",
"iconv-lite": "^0.4.18",
"jquery": "^3.3.1",
"long": "^2.4.0",
"minimist": "^1.2.0",
"moment": "^2.21.0",

View File

@ -10,35 +10,32 @@ class Armagetron extends Core {
async run(state) {
const b = Buffer.from([0,0x35,0,0,0,0,0,0x11]);
await this.udpSend(b,(buffer) => {
const reader = this.reader(buffer);
const buffer = await this.udpSend(b,b => b);
const reader = this.reader(buffer);
reader.skip(6);
reader.skip(6);
state.raw.port = this.readUInt(reader);
state.raw.hostname = this.readString(reader);
state.name = this.stripColorCodes(this.readString(reader));
state.raw.numplayers = this.readUInt(reader);
state.raw.versionmin = this.readUInt(reader);
state.raw.versionmax = this.readUInt(reader);
state.raw.version = this.readString(reader);
state.maxplayers = this.readUInt(reader);
state.raw.port = this.readUInt(reader);
state.raw.hostname = this.readString(reader);
state.name = this.stripColorCodes(this.readString(reader));
state.raw.numplayers = this.readUInt(reader);
state.raw.versionmin = this.readUInt(reader);
state.raw.versionmax = this.readUInt(reader);
state.raw.version = this.readString(reader);
state.maxplayers = this.readUInt(reader);
const players = this.readString(reader);
const list = players.split('\n');
for(const name of list) {
if(!name) continue;
state.players.push({
name: this.stripColorCodes(name)
});
}
const players = this.readString(reader);
const list = players.split('\n');
for(const name of list) {
if(!name) continue;
state.players.push({
name: this.stripColorCodes(name)
});
}
state.raw.options = this.stripColorCodes(this.readString(reader));
state.raw.uri = this.readString(reader);
state.raw.globalids = this.readString(reader);
this.finish(state);
return null;
});
state.raw.options = this.stripColorCodes(this.readString(reader));
state.raw.uri = this.readString(reader);
state.raw.globalids = this.readString(reader);
}
readUInt(reader) {

View File

@ -87,12 +87,13 @@ class Core extends EventEmitter {
}
timedPromise(promise, timeoutMs, timeoutMsg) {
return new Promise((resolve, reject) => {
return new Promise((resolve,reject) => {
const cancelTimeout = this.setTimeout(
() => reject(new Error(timeoutMsg + " - Timed out after " + timeoutMs + "ms")),
timeoutMs
);
promise.finally(cancelTimeout).then(resolve,reject);
promise = promise.finally(cancelTimeout);
promise.then(resolve,reject);
});
}
@ -204,8 +205,9 @@ class Core extends EventEmitter {
}
/**
* @param {function(Socket):Promise} fn
* @returns {Promise<Socket>}
* @template T
* @param {function(Socket):Promise<T>} fn
* @returns {Promise<T>}
*/
async withTcp(fn) {
const address = this.options.address;
@ -263,10 +265,11 @@ class Core extends EventEmitter {
}
/**
* @template T
* @param {Socket} socket
* @param {Buffer} buffer
* @param {function(Buffer):boolean} ondata
* @returns {Promise}
* @param {Buffer|string} buffer
* @param {function(Buffer):T} ondata
* @returns Promise<T>
*/
async tcpSend(socket,buffer,ondata) {
return await this.timedPromise(
@ -354,14 +357,22 @@ class Core extends EventEmitter {
}
request(params) {
const promise = requestAsync({
let promise = requestAsync({
...params,
timeout: this.options.socketTimeout
timeout: this.options.socketTimeout,
resolveWithFullResponse: true
});
const cancelAsyncLeak = this.addAsyncLeak(() => {
promise.cancel();
});
promise.finally(cancelAsyncLeak);
this.debugLog(log => {
log(() => params.uri+" HTTP-->");
promise
.then((response) => log(params.uri+" <--HTTP " + response.statusCode))
.catch(()=>{});
});
promise = promise.finally(cancelAsyncLeak);
promise = promise.then(response => response.body);
return promise;
}

View File

@ -1,53 +1,49 @@
const request = require('request'),
Core = require('./core');
const Core = require('./core');
class GeneShift extends Core {
run(state) {
request({
uri: 'http://geneshift.net/game/receiveLobby.php',
timeout: 3000,
}, (e,r,body) => {
if(e) return this.fatal('Lobby request error');
const split = body.split('<br/>');
let found = false;
for(const line of split) {
const fields = line.split('::');
const ip = fields[2];
const port = fields[3];
if(ip === this.options.address && parseInt(port) === this.options.port) {
found = fields;
break;
}
}
if(!found) return this.fatal('Server not found in list');
state.raw.countrycode = found[0];
state.raw.country = found[1];
state.name = found[4];
state.map = found[5];
state.raw.numplayers = parseInt(found[6]);
state.maxplayers = parseInt(found[7]);
// fields[8] is unknown?
state.raw.rules = found[9];
state.raw.gamemode = parseInt(found[10]);
state.raw.gangsters = parseInt(found[11]);
state.raw.cashrate = parseInt(found[12]);
state.raw.missions = !!parseInt(found[13]);
state.raw.vehicles = !!parseInt(found[14]);
state.raw.customweapons = !!parseInt(found[15]);
state.raw.friendlyfire = !!parseInt(found[16]);
state.raw.mercs = !!parseInt(found[17]);
// fields[18] is unknown? listen server?
state.raw.version = found[19];
for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({});
}
this.finish(state);
async run(state) {
const body = await this.request({
uri: 'http://geneshift.net/game/receiveLobby.php'
});
const split = body.split('<br/>');
let found = null;
for(const line of split) {
const fields = line.split('::');
const ip = fields[2];
const port = fields[3];
if(ip === this.options.address && parseInt(port) === this.options.port) {
found = fields;
break;
}
}
if(found === null) {
throw new Error('Server not found in list');
}
state.raw.countrycode = found[0];
state.raw.country = found[1];
state.name = found[4];
state.map = found[5];
state.raw.numplayers = parseInt(found[6]);
state.maxplayers = parseInt(found[7]);
// fields[8] is unknown?
state.raw.rules = found[9];
state.raw.gamemode = parseInt(found[10]);
state.raw.gangsters = parseInt(found[11]);
state.raw.cashrate = parseInt(found[12]);
state.raw.missions = !!parseInt(found[13]);
state.raw.vehicles = !!parseInt(found[14]);
state.raw.customweapons = !!parseInt(found[15]);
state.raw.friendlyfire = !!parseInt(found[16]);
state.raw.mercs = !!parseInt(found[17]);
// fields[18] is unknown? listen server?
state.raw.version = found[19];
for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({});
}
}
}

View File

@ -1,15 +1,16 @@
const Gamespy3 = require('./gamespy3');
// supposedly, gamespy3 is the "official" query protocol for jcmp,
// but it's broken (requires useOnlySingleSplit), and doesn't include player names
// but it's broken (requires useOnlySingleSplit), and may not include some player names
class Jc2mp extends Gamespy3 {
constructor() {
super();
this.useOnlySingleSplit = true;
this.isJc2mp = true;
this.encoding = 'utf8';
}
async run(state) {
super.run(state);
await super.run(state);
if(!state.players.length && parseInt(state.raw.numplayers)) {
for(let i = 0; i < parseInt(state.raw.numplayers); i++) {
state.players.push({});

View File

@ -1,38 +1,27 @@
const request = require('request'),
Core = require('./core');
const Core = require('./core');
class Kspdmp extends Core {
run(state) {
request({
uri: 'http://'+this.options.address+':'+this.options.port_query,
timeout: this.options.socketTimeout
}, (e,r,body) => {
if(e) return this.fatal('HTTP error');
let json;
try {
json = JSON.parse(body);
} catch(e) {
return this.fatal('Invalid JSON');
}
for (const one of json.players) {
state.players.push({name:one.nickname,team:one.team});
}
for (const key of Object.keys(json)) {
state.raw[key] = json[key];
}
state.name = json.server_name;
state.maxplayers = json.max_players;
if (json.players) {
const split = json.players.split(', ');
for (const name of split) {
state.players.push({name:name});
}
}
this.finish(state);
async run(state) {
const body = await this.request({
uri: 'http://'+this.options.address+':'+this.options.port_query
});
const json = JSON.parse(body);
for (const one of json.players) {
state.players.push({name:one.nickname,team:one.team});
}
for (const key of Object.keys(json)) {
state.raw[key] = json[key];
}
state.name = json.server_name;
state.maxplayers = json.max_players;
if (json.players) {
const split = json.players.split(', ');
for (const name of split) {
state.players.push({name:name});
}
}
}
}

View File

@ -6,30 +6,28 @@ class M2mp extends Core {
this.encoding = 'latin1';
}
run(state) {
this.udpSend('M2MP',(buffer) => {
async run(state) {
const body = await this.udpSend('M2MP',(buffer) => {
const reader = this.reader(buffer);
const header = reader.string({length:4});
if(header !== 'M2MP') return;
state.name = this.readString(reader);
state.raw.numplayers = this.readString(reader);
state.maxplayers = this.readString(reader);
state.raw.gamemode = this.readString(reader);
state.password = !!reader.uint(1);
while(!reader.done()) {
const name = this.readString(reader);
if(!name) break;
state.players.push({
name:name
});
}
this.finish(state);
return true;
const header = reader.string({length: 4});
if (header !== 'M2MP') return;
return reader.rest();
});
const reader = this.reader(body);
state.name = this.readString(reader);
state.raw.numplayers = this.readString(reader);
state.maxplayers = this.readString(reader);
state.raw.gamemode = this.readString(reader);
state.password = !!reader.uint(1);
while(!reader.done()) {
const name = this.readString(reader);
if(!name) break;
state.players.push({
name:name
});
}
}
readString(reader) {

View File

@ -1,96 +1,75 @@
const varint = require('varint'),
async = require('async'),
Core = require('./core');
function varIntBuffer(num) {
return Buffer.from(varint.encode(num));
}
function buildPacket(id,data) {
if(!data) data = Buffer.from([]);
const idBuffer = varIntBuffer(id);
return Buffer.concat([
varIntBuffer(data.length+idBuffer.length),
idBuffer,
data
]);
}
const Core = require('./core'),
Varint = require('varint');
class Minecraft extends Core {
run(state) {
/** @type Buffer */
let receivedData;
async run(state) {
const portBuf = Buffer.alloc(2);
portBuf.writeUInt16BE(this.options.port_query,0);
async.series([
(c) => {
// build and send handshake and status TCP packet
const addressBuf = Buffer.from(this.options.host,'utf8');
const portBuf = Buffer.alloc(2);
portBuf.writeUInt16BE(this.options.port_query,0);
const bufs = [
this.varIntBuffer(4),
this.varIntBuffer(addressBuf.length),
addressBuf,
portBuf,
this.varIntBuffer(1)
];
const addressBuf = Buffer.from(this.options.address,'utf8');
const outBuffer = Buffer.concat([
this.buildPacket(0,Buffer.concat(bufs)),
this.buildPacket(0)
]);
const bufs = [
varIntBuffer(4),
varIntBuffer(addressBuf.length),
addressBuf,
portBuf,
varIntBuffer(1)
];
const data = await this.withTcp(async socket => {
return await this.tcpSend(socket, outBuffer, data => {
if(data.length < 10) return;
const reader = this.reader(data);
const length = reader.varint();
if(data.length < length) return;
return reader.rest();
});
});
const outBuffer = Buffer.concat([
buildPacket(0,Buffer.concat(bufs)),
buildPacket(0)
]);
const reader = this.reader(data);
this.tcpSend(outBuffer, (data) => {
if(data.length < 10) return false;
const expected = varint.decode(data);
data = data.slice(varint.decode.bytes);
if(data.length < expected) return false;
receivedData = data;
c();
return true;
const packetId = reader.varint();
this.debugLog("Packet ID: "+packetId);
const strLen = reader.varint();
this.debugLog("String Length: "+strLen);
const str = reader.rest().toString('utf8');
this.debugLog(str);
const json = JSON.parse(str);
delete json.favicon;
state.raw = json;
state.maxplayers = json.players.max;
if(json.players.sample) {
for(const player of json.players.sample) {
state.players.push({
id: player.id,
name: player.name
});
},
(c) => {
// parse response
let data = receivedData;
const packetId = varint.decode(data);
this.debugLog("Packet ID: "+packetId);
data = data.slice(varint.decode.bytes);
const strLen = varint.decode(data);
this.debugLog("String Length: "+strLen);
data = data.slice(varint.decode.bytes);
const str = data.toString('utf8');
this.debugLog(str);
let json;
try {
json = JSON.parse(str);
delete json.favicon;
} catch(e) {
return this.fatal('Invalid JSON');
}
state.raw = json;
state.maxplayers = json.players.max;
if(json.players.sample) {
for(const player of json.players.sample) {
state.players.push({
id: player.id,
name: player.name
});
}
}
while(state.players.length < json.players.online) {
state.players.push({});
}
this.finish(state);
}
}
while(state.players.length < json.players.online) {
state.players.push({});
}
}
varIntBuffer(num) {
return Buffer.from(Varint.encode(num));
}
buildPacket(id,data) {
if(!data) data = Buffer.from([]);
const idBuffer = this.varIntBuffer(id);
return Buffer.concat([
this.varIntBuffer(data.length+idBuffer.length),
idBuffer,
data
]);
}
}

View File

@ -6,35 +6,35 @@ class Mumble extends Core {
this.options.socketTimeout = 5000;
}
run(state) {
this.tcpSend('json', (buffer) => {
if(buffer.length < 10) return;
const str = buffer.toString();
let json;
try {
json = JSON.parse(str);
} catch(e) {
// probably not all here yet
return;
}
state.raw = json;
state.name = json.name;
let channelStack = [state.raw.root];
while(channelStack.length) {
const channel = channelStack.shift();
channel.description = this.cleanComment(channel.description);
channelStack = channelStack.concat(channel.channels);
for(const user of channel.users) {
user.comment = this.cleanComment(user.comment);
state.players.push(user);
async run(state) {
const json = await this.withTcp(async socket => {
return await this.tcpSend(socket, 'json', (buffer) => {
if (buffer.length < 10) return;
const str = buffer.toString();
let json;
try {
json = JSON.parse(str);
} catch (e) {
// probably not all here yet
return;
}
}
this.finish(state);
return true;
return json;
});
});
state.raw = json;
state.name = json.name;
let channelStack = [state.raw.root];
while(channelStack.length) {
const channel = channelStack.shift();
channel.description = this.cleanComment(channel.description);
channelStack = channelStack.concat(channel.channels);
for(const user of channel.users) {
user.comment = this.cleanComment(user.comment);
state.players.push(user);
}
}
}
cleanComment(str) {

View File

@ -6,24 +6,23 @@ class MumblePing extends Core {
this.byteorder = 'be';
}
run(state) {
this.udpSend('\x00\x00\x00\x00\x01\x02\x03\x04\x05\x06\x07\x08', (buffer) => {
if(buffer.length < 24) return;
const reader = this.reader(buffer);
reader.skip(1);
state.raw.versionMajor = reader.uint(1);
state.raw.versionMinor = reader.uint(1);
state.raw.versionPatch = reader.uint(1);
reader.skip(8);
state.raw.numplayers = reader.uint(4);
state.maxplayers = reader.uint(4);
state.raw.allowedbandwidth = reader.uint(4);
for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({});
}
this.finish(state);
return true;
async run(state) {
const data = await this.udpSend('\x00\x00\x00\x00\x01\x02\x03\x04\x05\x06\x07\x08', (buffer) => {
if (buffer.length >= 24) return buffer;
});
const reader = this.reader(data);
reader.skip(1);
state.raw.versionMajor = reader.uint(1);
state.raw.versionMinor = reader.uint(1);
state.raw.versionPatch = reader.uint(1);
reader.skip(8);
state.raw.numplayers = reader.uint(4);
state.maxplayers = reader.uint(4);
state.raw.allowedbandwidth = reader.uint(4);
for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({});
}
}
}

View File

@ -1,5 +1,4 @@
const gbxremote = require('gbxremote'),
async = require('async'),
Core = require('./core');
class Nadeo extends Core {
@ -7,79 +6,91 @@ class Nadeo extends Core {
super();
this.options.port = 2350;
this.options.port_query = 5000;
this.gbxclient = false;
}
reset() {
super.reset();
if(this.gbxclient) {
this.gbxclient.terminate();
this.gbxclient = false;
}
}
async run(state) {
await this.withClient(async client => {
await this.methodCall(client, 'Authenticate', this.options.login, this.options.password);
//const data = this.methodCall(client, 'GetStatus');
run(state) {
const cmds = [
['Connect'],
['Authenticate', this.options.login,this.options.password],
['GetStatus'], // 1
['GetPlayerList',10000,0], // 2
['GetServerOptions'], // 3
['GetCurrentMapInfo'], // 4
['GetCurrentGameInfo'], // 5
['GetNextMapInfo'] // 6
];
const results = [];
async.eachSeries(cmds, (cmdset,c) => {
const cmd = cmdset[0];
const params = cmdset.slice(1);
if(cmd === 'Connect') {
const client = this.gbxclient = gbxremote.createClient(this.options.port_query,this.options.host, (err) => {
if(err) return this.fatal('GBX error '+JSON.stringify(err));
c();
});
client.on('error',() => {});
} else {
this.gbxclient.methodCall(cmd, params, (err, value) => {
if(err) return this.fatal('XMLRPC error '+JSON.stringify(err));
results.push(value);
c();
});
{
const results = await this.methodCall(client, 'GetServerOptions');
state.name = this.stripColors(results.Name);
state.password = (results.Password !== 'No password');
state.maxplayers = results.CurrentMaxPlayers;
state.raw.maxspectators = results.CurrentMaxSpectators;
}
}, () => {
let gamemode = '';
const igm = results[5].GameMode;
if(igm === 0) gamemode="Rounds";
if(igm === 1) gamemode="Time Attack";
if(igm === 2) gamemode="Team";
if(igm === 3) gamemode="Laps";
if(igm === 4) gamemode="Stunts";
if(igm === 5) gamemode="Cup";
state.name = this.stripColors(results[3].Name);
state.password = (results[3].Password !== 'No password');
state.maxplayers = results[3].CurrentMaxPlayers;
state.raw.maxspectators = results[3].CurrentMaxSpectators;
state.map = this.stripColors(results[4].Name);
state.raw.mapUid = results[4].UId;
state.raw.gametype = gamemode;
state.raw.players = results[2];
state.raw.mapcount = results[5].NbChallenge;
state.raw.nextmapName = this.stripColors(results[6].Name);
state.raw.nextmapUid = results[6].UId;
{
const results = await this.methodCall(client, 'GetCurrentMapInfo');
state.map = this.stripColors(results.Name);
state.raw.mapUid = results.UId;
}
{
const results = await this.methodCall(client, 'GetCurrentGameInfo');
let gamemode = '';
const igm = results.GameMode;
if(igm === 0) gamemode="Rounds";
if(igm === 1) gamemode="Time Attack";
if(igm === 2) gamemode="Team";
if(igm === 3) gamemode="Laps";
if(igm === 4) gamemode="Stunts";
if(igm === 5) gamemode="Cup";
state.raw.gametype = gamemode;
state.raw.mapcount = results.NbChallenge;
}
{
const results = await this.methodCall(client, 'GetNextMapInfo');
state.raw.nextmapName = this.stripColors(results.Name);
state.raw.nextmapUid = results.UId;
}
state.raw.players = await this.methodCall(client, 'GetPlayerList', 10000, 0);
for (const player of state.raw.players) {
state.players.push({
name:this.stripColors(player.Name || player.NickName)
});
}
this.finish(state);
});
}
async withClient(fn) {
const socket = gbxremote.createClient(this.options.port_query, this.options.host);
const cancelAsyncLeak = this.addAsyncLeak(() => socket.terminate());
try {
await this.timedPromise(
new Promise((resolve,reject) => {
socket.on('connect', resolve);
socket.on('error', e => reject(new Error('GBX Remote Connection Error: ' + e)));
socket.on('close', () => reject(new Error('GBX Remote Connection Refused')));
}),
this.options.socketTimeout,
'GBX Remote Opening'
);
return await fn(socket);
} finally {
cancelAsyncLeak();
socket.terminate();
}
}
async methodCall(client, ...cmdset) {
const cmd = cmdset[0];
const params = cmdset.slice(1);
return await this.timedPromise(
new Promise(async (resolve,reject) => {
client.methodCall(cmd, params, (err, value) => {
if (err) reject('XMLRPC error ' + JSON.stringify(err));
resolve(value);
});
}),
this.options.socketTimeout,
'GBX Method Call'
);
}
stripColors(str) {
return str.replace(/\$([0-9a-f]{3}|[a-z])/gi,'');
}

View File

@ -1,131 +1,116 @@
const async = require('async'),
moment = require('moment'),
const moment = require('moment'),
Core = require('./core');
class OpenTtd extends Core {
run(state) {
async.series([
(c) => {
this.query(0,1,1,4,(reader, version) => {
if(version >= 4) {
const numGrf = reader.uint(1);
state.raw.grfs = [];
for(let i = 0; i < numGrf; i++) {
const grf = {};
grf.id = reader.part(4).toString('hex');
grf.md5 = reader.part(16).toString('hex');
state.raw.grfs.push(grf);
}
}
if(version >= 3) {
state.raw.date_current = this.readDate(reader);
state.raw.date_start = this.readDate(reader);
}
if(version >= 2) {
state.raw.maxcompanies = reader.uint(1);
state.raw.numcompanies = reader.uint(1);
state.raw.maxspectators = reader.uint(1);
}
state.name = reader.string();
state.raw.version = reader.string();
state.raw.language = this.decode(
reader.uint(1),
['any','en','de','fr']
);
state.password = !!reader.uint(1);
state.maxplayers = reader.uint(1);
state.raw.numplayers = reader.uint(1);
for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({});
}
state.raw.numspectators = reader.uint(1);
state.map = reader.string();
state.raw.map_width = reader.uint(2);
state.raw.map_height = reader.uint(2);
state.raw.landscape = this.decode(
reader.uint(1),
['temperate','arctic','desert','toyland']
);
state.raw.dedicated = !!reader.uint(1);
c();
});
},
(c) => {
const vehicle_types = ['train','truck','bus','aircraft','ship'];
const station_types = ['station','truckbay','busstation','airport','dock'];
this.query(2,3,-1,-1, (reader,version) => {
// we don't know how to deal with companies outside version 6
if(version !== 6) return c();
state.raw.companies = [];
const numCompanies = reader.uint(1);
for(let iCompany = 0; iCompany < numCompanies; iCompany++) {
const company = {};
company.id = reader.uint(1);
company.name = reader.string();
company.year_start = reader.uint(4);
company.value = reader.uint(8);
company.money = reader.uint(8);
company.income = reader.uint(8);
company.performance = reader.uint(2);
company.password = !!reader.uint(1);
company.vehicles = {};
for(const type of vehicle_types) {
company.vehicles[type] = reader.uint(2);
}
company.stations = {};
for(const type of station_types) {
company.stations[type] = reader.uint(2);
}
company.clients = reader.string();
state.raw.companies.push(company);
}
c();
});
},
(c) => {
this.finish(state);
async run(state) {
{
const [reader, version] = await this.query(0, 1, 1, 4);
if (version >= 4) {
const numGrf = reader.uint(1);
state.raw.grfs = [];
for (let i = 0; i < numGrf; i++) {
const grf = {};
grf.id = reader.part(4).toString('hex');
grf.md5 = reader.part(16).toString('hex');
state.raw.grfs.push(grf);
}
}
]);
if (version >= 3) {
state.raw.date_current = this.readDate(reader);
state.raw.date_start = this.readDate(reader);
}
if (version >= 2) {
state.raw.maxcompanies = reader.uint(1);
state.raw.numcompanies = reader.uint(1);
state.raw.maxspectators = reader.uint(1);
}
state.name = reader.string();
state.raw.version = reader.string();
state.raw.language = this.decode(
reader.uint(1),
['any', 'en', 'de', 'fr']
);
state.password = !!reader.uint(1);
state.maxplayers = reader.uint(1);
state.raw.numplayers = reader.uint(1);
for (let i = 0; i < state.raw.numplayers; i++) {
state.players.push({});
}
state.raw.numspectators = reader.uint(1);
state.map = reader.string();
state.raw.map_width = reader.uint(2);
state.raw.map_height = reader.uint(2);
state.raw.landscape = this.decode(
reader.uint(1),
['temperate', 'arctic', 'desert', 'toyland']
);
state.raw.dedicated = !!reader.uint(1);
}
{
const [reader,version] = await this.query(2,3,-1,-1);
// we don't know how to deal with companies outside version 6
if(version === 6) {
state.raw.companies = [];
const numCompanies = reader.uint(1);
for (let iCompany = 0; iCompany < numCompanies; iCompany++) {
const company = {};
company.id = reader.uint(1);
company.name = reader.string();
company.year_start = reader.uint(4);
company.value = reader.uint(8);
company.money = reader.uint(8);
company.income = reader.uint(8);
company.performance = reader.uint(2);
company.password = !!reader.uint(1);
const vehicle_types = ['train', 'truck', 'bus', 'aircraft', 'ship'];
const station_types = ['station', 'truckbay', 'busstation', 'airport', 'dock'];
company.vehicles = {};
for (const type of vehicle_types) {
company.vehicles[type] = reader.uint(2);
}
company.stations = {};
for (const type of station_types) {
company.stations[type] = reader.uint(2);
}
company.clients = reader.string();
state.raw.companies.push(company);
}
}
}
}
query(type,expected,minver,maxver,done) {
async query(type,expected,minver,maxver) {
const b = Buffer.from([0x03,0x00,type]);
this.udpSend(b,(buffer) => {
return await this.udpSend(b,(buffer) => {
const reader = this.reader(buffer);
const packetLen = reader.uint(2);
if(packetLen !== buffer.length) {
this.fatal('Invalid reported packet length: '+packetLen+' '+buffer.length);
return true;
this.debugLog('Invalid reported packet length: '+packetLen+' '+buffer.length);
return;
}
const packetType = reader.uint(1);
if(packetType !== expected) {
this.fatal('Unexpected response packet type: '+packetType);
return true;
this.debugLog('Unexpected response packet type: '+packetType);
return;
}
const protocolVersion = reader.uint(1);
if((minver !== -1 && protocolVersion < minver) || (maxver !== -1 && protocolVersion > maxver)) {
this.fatal('Unknown protocol version: '+protocolVersion+' Expected: '+minver+'-'+maxver);
return true;
throw new Error('Unknown protocol version: '+protocolVersion+' Expected: '+minver+'-'+maxver);
}
done(reader,protocolVersion);
return true;
return [reader,protocolVersion];
});
}

View File

@ -68,7 +68,9 @@ class Quake2 extends Core {
player.frags = parseInt(args.shift());
player.ping = parseInt(args.shift());
player.name = args.shift() || '';
if (!player.name) delete player.name;
player.address = args.shift() || '';
if (!player.address) delete player.address;
}
(player.ping ? state.players : state.bots).push(player);

View File

@ -6,7 +6,8 @@ class Quake3 extends Quake2 {
this.sendHeader = 'getstatus';
this.responseHeader = 'statusResponse';
}
finalizeState(state) {
async run(state) {
await super.run(state);
state.name = this.stripColors(state.name);
for(const key of Object.keys(state.raw)) {
state.raw[key] = this.stripColors(state.raw[key]);

View File

@ -6,58 +6,59 @@ class Starmade extends Core {
this.encoding = 'latin1';
this.byteorder = 'be';
}
run(state) {
async run(state) {
const b = Buffer.from([0x00,0x00,0x00,0x09,0x2a,0xff,0xff,0x01,0x6f,0x00,0x00,0x00,0x00]);
this.tcpSend(b,(buffer) => {
const reader = this.reader(buffer);
if(buffer.length < 4) return false;
const packetLength = reader.uint(4);
if(buffer.length < packetLength+12) return false;
const data = [];
state.raw.data = data;
reader.skip(2);
while(!reader.done()) {
const mark = reader.uint(1);
if(mark === 1) {
// signed int
data.push(reader.int(4));
} else if(mark === 3) {
// float
data.push(reader.float());
} else if(mark === 4) {
// string
const length = reader.uint(2);
data.push(reader.string(length));
} else if(mark === 6) {
// byte
data.push(reader.uint(1));
}
}
if(data.length < 9) {
this.fatal("Not enough units in data packet");
return true;
}
if(typeof data[3] === 'number') state.raw.version = data[3].toFixed(7).replace(/0+$/, '');
if(typeof data[4] === 'string') state.name = data[4];
if(typeof data[5] === 'string') state.raw.description = data[5];
if(typeof data[7] === 'number') state.raw.numplayers = data[7];
if(typeof data[8] === 'number') state.maxplayers = data[8];
if('numplayers' in state.raw) {
for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({});
}
}
this.finish(state);
return true;
const payload = await this.withTcp(async socket => {
return await this.tcpSend(socket, b, buffer => {
if (buffer.length < 4) return;
const reader = this.reader(buffer);
const packetLength = reader.uint(4);
if (buffer.length < packetLength + 12) return;
return reader.rest();
});
});
const reader = this.reader(payload);
const data = [];
state.raw.data = data;
reader.skip(2);
while(!reader.done()) {
const mark = reader.uint(1);
if(mark === 1) {
// signed int
data.push(reader.int(4));
} else if(mark === 3) {
// float
data.push(reader.float());
} else if(mark === 4) {
// string
const length = reader.uint(2);
data.push(reader.string(length));
} else if(mark === 6) {
// byte
data.push(reader.uint(1));
}
}
if(data.length < 9) {
throw new Error("Not enough units in data packet");
}
if(typeof data[3] === 'number') state.raw.version = data[3].toFixed(7).replace(/0+$/, '');
if(typeof data[4] === 'string') state.name = data[4];
if(typeof data[5] === 'string') state.raw.description = data[5];
if(typeof data[7] === 'number') state.raw.numplayers = data[7];
if(typeof data[8] === 'number') state.maxplayers = data[8];
if('numplayers' in state.raw) {
for(let i = 0; i < state.raw.numplayers; i++) {
state.players.push({});
}
}
}
}

View File

@ -1,77 +1,68 @@
const async = require('async'),
Core = require('./core');
const Core = require('./core');
class Teamspeak2 extends Core {
run(state) {
async.series([
(c) => {
this.sendCommand('sel '+this.options.port, (data) => {
if(data !== '[TS]') this.fatal('Invalid header');
c();
});
},
(c) => {
this.sendCommand('si', (data) => {
for (const line of data.split('\r\n')) {
const equals = line.indexOf('=');
const key = equals === -1 ? line : line.substr(0,equals);
const value = equals === -1 ? '' : line.substr(equals+1);
state.raw[key] = value;
}
c();
});
},
(c) => {
this.sendCommand('pl', (data) => {
const split = data.split('\r\n');
const fields = split.shift().split('\t');
for (const line of split) {
const split2 = line.split('\t');
const player = {};
split2.forEach((value,i) => {
let key = fields[i];
if(!key) return;
if(key === 'nick') key = 'name';
const m = value.match(/^"(.*)"$/);
if(m) value = m[1];
player[key] = value;
});
state.players.push(player);
}
c();
});
},
(c) => {
this.sendCommand('cl', (data) => {
const split = data.split('\r\n');
const fields = split.shift().split('\t');
state.raw.channels = [];
for (const line of split) {
const split2 = line.split('\t');
const channel = {};
split2.forEach((value,i) => {
const key = fields[i];
if(!key) return;
const m = value.match(/^"(.*)"$/);
if(m) value = m[1];
channel[key] = value;
});
state.raw.channels.push(channel);
}
c();
});
},
(c) => {
this.finish(state);
async run(state) {
await this.withTcp(async socket => {
{
const data = await this.sendCommand(socket, 'sel '+this.options.port);
if(data !== '[TS]') throw new Error('Invalid header');
}
]);
{
const data = await this.sendCommand(socket, 'si');
for (const line of data.split('\r\n')) {
const equals = line.indexOf('=');
const key = equals === -1 ? line : line.substr(0,equals);
const value = equals === -1 ? '' : line.substr(equals+1);
state.raw[key] = value;
}
}
{
const data = await this.sendCommand(socket, 'pl');
const split = data.split('\r\n');
const fields = split.shift().split('\t');
for (const line of split) {
const split2 = line.split('\t');
const player = {};
split2.forEach((value,i) => {
let key = fields[i];
if(!key) return;
if(key === 'nick') key = 'name';
const m = value.match(/^"(.*)"$/);
if(m) value = m[1];
player[key] = value;
});
state.players.push(player);
}
}
{
const data = await this.sendCommand(socket, 'cl');
const split = data.split('\r\n');
const fields = split.shift().split('\t');
state.raw.channels = [];
for (const line of split) {
const split2 = line.split('\t');
const channel = {};
split2.forEach((value,i) => {
const key = fields[i];
if(!key) return;
const m = value.match(/^"(.*)"$/);
if(m) value = m[1];
channel[key] = value;
});
state.raw.channels.push(channel);
}
}
});
}
sendCommand(cmd,c) {
this.tcpSend(cmd+'\x0A', (buffer) => {
async sendCommand(socket,cmd) {
return await this.tcpSend(socket, cmd+'\x0A', buffer => {
if(buffer.length < 6) return;
if(buffer.slice(-6).toString() !== '\r\nOK\r\n') return;
c(buffer.slice(0,-6).toString());
return true;
return buffer.slice(0,-6).toString();
});
}
}

View File

@ -1,79 +1,66 @@
const async = require('async'),
Core = require('./core');
const Core = require('./core');
class Teamspeak3 extends Core {
run(state) {
async.series([
(c) => {
this.sendCommand('use port='+this.options.port, (data) => {
const split = data.split('\n\r');
if(split[0] !== 'TS3') this.fatal('Invalid header');
c();
}, true);
},
(c) => {
this.sendCommand('serverinfo', (data) => {
state.raw = data[0];
if('virtualserver_name' in state.raw) state.name = state.raw.virtualserver_name;
if('virtualserver_maxclients' in state.raw) state.maxplayers = state.raw.virtualserver_maxclients;
c();
});
},
(c) => {
this.sendCommand('clientlist', (list) => {
for (const client of list) {
client.name = client.client_nickname;
delete client.client_nickname;
if(client.client_type === '0') {
state.players.push(client);
}
}
c();
});
},
(c) => {
this.sendCommand('channellist -topic', (data) => {
state.raw.channels = data;
c();
});
},
(c) => {
this.finish(state);
async run(state) {
await this.withTcp(async socket => {
{
const data = await this.sendCommand(socket, 'use port='+this.options.port, true);
const split = data.split('\n\r');
if(split[0] !== 'TS3') throw new Error('Invalid header');
}
]);
}
sendCommand(cmd,c,raw) {
this.tcpSend(cmd+'\x0A', (buffer) => {
if(buffer.length < 21) return;
if(buffer.slice(-21).toString() !== '\n\rerror id=0 msg=ok\n\r') return;
const body = buffer.slice(0,-21).toString();
let out;
{
const data = await this.sendCommand(socket, 'serverinfo');
state.raw = data[0];
if('virtualserver_name' in state.raw) state.name = state.raw.virtualserver_name;
if('virtualserver_maxclients' in state.raw) state.maxplayers = state.raw.virtualserver_maxclients;
}
if(raw) {
out = body;
} else {
const segments = body.split('|');
out = [];
for (const line of segments) {
const split = line.split(' ');
const unit = {};
for (const field of split) {
const equals = field.indexOf('=');
const key = equals === -1 ? field : field.substr(0,equals);
const value = equals === -1 ? '' : field.substr(equals+1)
.replace(/\\s/g,' ').replace(/\\\//g,'/');
unit[key] = value;
{
const list = await this.sendCommand(socket, 'clientlist');
for (const client of list) {
client.name = client.client_nickname;
delete client.client_nickname;
if(client.client_type === '0') {
state.players.push(client);
}
out.push(unit);
}
}
c(out);
return true;
{
const data = await this.sendCommand(socket, 'channellist -topic');
state.raw.channels = data;
}
});
}
async sendCommand(socket,cmd,raw) {
const body = await this.tcpSend(socket, cmd+'\x0A', (buffer) => {
if (buffer.length < 21) return;
if (buffer.slice(-21).toString() !== '\n\rerror id=0 msg=ok\n\r') return;
return buffer.slice(0, -21).toString();
});
if(raw) {
return body;
} else {
const segments = body.split('|');
const out = [];
for (const line of segments) {
const split = line.split(' ');
const unit = {};
for (const field of split) {
const equals = field.indexOf('=');
const key = equals === -1 ? field : field.substr(0,equals);
const value = equals === -1 ? '' : field.substr(equals+1)
.replace(/\\s/g,' ').replace(/\\\//g,'/');
unit[key] = value;
}
out.push(unit);
}
return out;
}
}
}
module.exports = Teamspeak3;

View File

@ -1,36 +1,25 @@
const request = require('request'),
Core = require('./core');
const Core = require('./core');
class Terraria extends Core {
run(state) {
request({
async run(state) {
const body = await this.request({
uri: 'http://'+this.options.address+':'+this.options.port_query+'/v2/server/status',
timeout: this.options.socketTimeout,
qs: {
players: 'true',
token: this.options.token
}
}, (e,r,body) => {
if(e) return this.fatal('HTTP error');
let json;
try {
json = JSON.parse(body);
} catch(e) {
return this.fatal('Invalid JSON');
}
if(json.status !== 200) return this.fatal('Invalid status');
for (const one of json.players) {
state.players.push({name:one.nickname,team:one.team});
}
state.name = json.name;
state.raw.port = json.port;
state.raw.numplayers = json.playercount;
this.finish(state);
});
const json = JSON.parse(body);
if(json.status !== 200) throw new Error('Invalid status');
for (const one of json.players) {
state.players.push({name:one.nickname,team:one.team});
}
state.name = json.name;
state.raw.port = json.port;
state.raw.numplayers = json.playercount;
}
}

View File

@ -5,81 +5,81 @@ class Tribes1 extends Core {
super();
this.encoding = 'latin1';
}
run(state) {
async run(state) {
const queryBuffer = Buffer.from('b++');
this.udpSend(queryBuffer,(buffer) => {
const reader = await this.udpSend(queryBuffer,(buffer) => {
const reader = this.reader(buffer);
const header = reader.string({length:4});
const header = reader.string({length: 4});
if (header !== 'c++b') {
this.fatal('Header response does not match: ' + header);
return true;
this.debugLog('Header response does not match: ' + header);
return;
}
state.raw.gametype = this.readString(reader);
state.raw.version = this.readString(reader);
state.name = this.readString(reader);
state.raw.dedicated = !!reader.uint(1);
state.password = !!reader.uint(1);
state.raw.playerCount = reader.uint(1);
state.maxplayers = reader.uint(1);
state.raw.cpu = reader.uint(2);
state.raw.mod = this.readString(reader);
state.raw.type = this.readString(reader);
state.map = this.readString(reader);
state.raw.motd = this.readString(reader);
state.raw.teamCount = reader.uint(1);
const teamFields = this.readFieldList(reader);
const playerFields = this.readFieldList(reader);
state.raw.teams = [];
for(let i = 0; i < state.raw.teamCount; i++) {
const teamName = this.readString(reader);
const teamValues = this.readValues(reader);
const teamInfo = {};
for (let i = 0; i < teamValues.length && i < teamFields.length; i++) {
let key = teamFields[i];
let value = teamValues[i];
if (key === 'ultra_base') key = 'name';
if (value === '%t') value = teamName;
if (['score','players'].includes(key)) value = parseInt(value);
teamInfo[key] = value;
}
state.raw.teams.push(teamInfo);
}
for(let i = 0; i < state.raw.playerCount; i++) {
const ping = reader.uint(1) * 4;
const packetLoss = reader.uint(1);
const teamNum = reader.uint(1);
const name = this.readString(reader);
const playerValues = this.readValues(reader);
const playerInfo = {};
for (let i = 0; i < playerValues.length && i < playerFields.length; i++) {
let key = playerFields[i];
let value = playerValues[i];
if (value === '%p') value = ping;
if (value === '%l') value = packetLoss;
if (value === '%t') value = teamNum;
if (value === '%n') value = name;
if (['score','ping','pl','kills','lvl'].includes(key)) value = parseInt(value);
if (key === 'team') {
const teamId = parseInt(value);
if (teamId >= 0 && teamId < state.raw.teams.length && state.raw.teams[teamId].name) {
value = state.raw.teams[teamId].name;
} else {
continue;
}
}
playerInfo[key] = value;
}
state.players.push(playerInfo);
}
this.finish(state);
return true;
return reader;
});
state.raw.gametype = this.readString(reader);
state.raw.version = this.readString(reader);
state.name = this.readString(reader);
state.raw.dedicated = !!reader.uint(1);
state.password = !!reader.uint(1);
state.raw.playerCount = reader.uint(1);
state.maxplayers = reader.uint(1);
state.raw.cpu = reader.uint(2);
state.raw.mod = this.readString(reader);
state.raw.type = this.readString(reader);
state.map = this.readString(reader);
state.raw.motd = this.readString(reader);
state.raw.teamCount = reader.uint(1);
const teamFields = this.readFieldList(reader);
const playerFields = this.readFieldList(reader);
state.raw.teams = [];
for(let i = 0; i < state.raw.teamCount; i++) {
const teamName = this.readString(reader);
const teamValues = this.readValues(reader);
const teamInfo = {};
for (let i = 0; i < teamValues.length && i < teamFields.length; i++) {
let key = teamFields[i];
let value = teamValues[i];
if (key === 'ultra_base') key = 'name';
if (value === '%t') value = teamName;
if (['score','players'].includes(key)) value = parseInt(value);
teamInfo[key] = value;
}
state.raw.teams.push(teamInfo);
}
for(let i = 0; i < state.raw.playerCount; i++) {
const ping = reader.uint(1) * 4;
const packetLoss = reader.uint(1);
const teamNum = reader.uint(1);
const name = this.readString(reader);
const playerValues = this.readValues(reader);
const playerInfo = {};
for (let i = 0; i < playerValues.length && i < playerFields.length; i++) {
let key = playerFields[i];
let value = playerValues[i];
if (value === '%p') value = ping;
if (value === '%l') value = packetLoss;
if (value === '%t') value = teamNum;
if (value === '%n') value = name;
if (['score','ping','pl','kills','lvl'].includes(key)) value = parseInt(value);
if (key === 'team') {
const teamId = parseInt(value);
if (teamId >= 0 && teamId < state.raw.teams.length && state.raw.teams[teamId].name) {
value = state.raw.teams[teamId].name;
} else {
continue;
}
}
playerInfo[key] = value;
}
state.players.push(playerInfo);
}
}
readFieldList(reader) {
const str = this.readString(reader);

View File

@ -7,7 +7,8 @@ class Tribes1Master extends Core {
super();
this.encoding = 'latin1';
}
run(state) {
async run(state) {
const queryBuffer = Buffer.from([
0x10, // standard header
0x03, // dump servers
@ -18,28 +19,27 @@ class Tribes1Master extends Core {
let parts = new Map();
let total = 0;
this.udpSend(queryBuffer,(buffer) => {
const full = await this.udpSend(queryBuffer,(buffer) => {
const reader = this.reader(buffer);
const header = reader.uint(2);
if (header !== 0x0610) {
this.fatal('Header response does not match: ' + header.toString(16));
return true;
this.debugLog('Header response does not match: ' + header.toString(16));
return;
}
const num = reader.uint(1);
const t = reader.uint(1);
if (t <= 0 || (total > 0 && t !== total)) {
this.fatal('Conflicting total: ' + t);
return true;
throw new Error('Conflicting packet total: ' + t);
}
total = t;
if (num < 1 || num > total) {
this.fatal('Invalid packet number: ' + num + ' ' + total);
return true;
this.debugLog('Invalid packet number: ' + num + ' ' + total);
return;
}
if (parts.has(num)) {
this.fatal('Duplicate part: ' + num);
return true;
this.debugLog('Duplicate part: ' + num);
return;
}
reader.skip(2); // challenge (0x0201)
@ -49,32 +49,29 @@ class Tribes1Master extends Core {
if (parts.size === total) {
const ordered = [];
for (let i = 1; i <= total; i++) ordered.push(parts.get(i));
const full = Buffer.concat(ordered);
const fullReader = this.reader(full);
state.raw.name = this.readString(fullReader);
state.raw.motd = this.readString(fullReader);
state.raw.servers = [];
while (!fullReader.done()) {
fullReader.skip(1); // junk ?
const count = fullReader.uint(1);
for (let i = 0; i < count; i++) {
const six = fullReader.uint(1);
if (six !== 6) {
this.fatal('Expecting 6');
return true;
}
const ip = fullReader.uint(4);
const port = fullReader.uint(2);
const ipStr = (ip & 255) + '.' + (ip >> 8 & 255) + '.' + (ip >> 16 & 255) + '.' + (ip >>> 24);
state.raw.servers.push(ipStr+":"+port);
}
}
this.finish(state);
return true;
return Buffer.concat(ordered);
}
});
const fullReader = this.reader(full);
state.raw.name = this.readString(fullReader);
state.raw.motd = this.readString(fullReader);
state.raw.servers = [];
while (!fullReader.done()) {
fullReader.skip(1); // junk ?
const count = fullReader.uint(1);
for (let i = 0; i < count; i++) {
const six = fullReader.uint(1);
if (six !== 6) {
throw new Error('Expecting 6');
}
const ip = fullReader.uint(4);
const port = fullReader.uint(2);
const ipStr = (ip & 255) + '.' + (ip >> 8 & 255) + '.' + (ip >> 16 & 255) + '.' + (ip >>> 24);
state.raw.servers.push(ipStr+":"+port);
}
}
}
readString(reader) {
const length = reader.uint(1);

View File

@ -1,91 +1,79 @@
const async = require('async'),
Core = require('./core');
const Core = require('./core');
class Unreal2 extends Core {
constructor() {
super();
this.encoding = 'latin1';
}
run(state) {
async.series([
(c) => {
this.sendPacket(0,true,(b) => {
const reader = this.reader(b);
state.raw.serverid = reader.uint(4);
state.raw.ip = this.readUnrealString(reader);
state.raw.port = reader.uint(4);
state.raw.queryport = reader.uint(4);
state.name = this.readUnrealString(reader,true);
state.map = this.readUnrealString(reader,true);
state.raw.gametype = this.readUnrealString(reader,true);
state.raw.numplayers = reader.uint(4);
state.maxplayers = reader.uint(4);
this.readExtraInfo(reader,state);
async run(state) {
{
const b = await this.sendPacket(0, true);
const reader = this.reader(b);
state.raw.serverid = reader.uint(4);
state.raw.ip = this.readUnrealString(reader);
state.raw.port = reader.uint(4);
state.raw.queryport = reader.uint(4);
state.name = this.readUnrealString(reader, true);
state.map = this.readUnrealString(reader, true);
state.raw.gametype = this.readUnrealString(reader, true);
state.raw.numplayers = reader.uint(4);
state.maxplayers = reader.uint(4);
this.readExtraInfo(reader, state);
}
c();
});
},
(c) => {
this.sendPacket(1,true,(b) => {
const reader = this.reader(b);
state.raw.mutators = [];
state.raw.rules = {};
while(!reader.done()) {
{
const b = await this.sendPacket(1,true);
const reader = this.reader(b);
state.raw.mutators = [];
state.raw.rules = {};
while(!reader.done()) {
const key = this.readUnrealString(reader,true);
const value = this.readUnrealString(reader,true);
if(key === 'Mutator') state.raw.mutators.push(value);
else state.raw.rules[key] = value;
}
if('GamePassword' in state.raw.rules)
state.password = state.raw.rules.GamePassword !== 'True';
}
{
const b = await this.sendPacket(2,false);
const reader = this.reader(b);
while(!reader.done()) {
const player = {};
player.id = reader.uint(4);
if(!player.id) break;
if(player.id === 0) {
// Unreal2XMP Player (ID is always 0)
reader.skip(4);
}
player.name = this.readUnrealString(reader,true);
player.ping = reader.uint(4);
player.score = reader.int(4);
reader.skip(4); // stats ID
// Extra data for Unreal2XMP players
if(player.id === 0) {
const count = reader.uint(1);
for(let iField = 0; iField < count; iField++) {
const key = this.readUnrealString(reader,true);
const value = this.readUnrealString(reader,true);
if(key === 'Mutator') state.raw.mutators.push(value);
else state.raw.rules[key] = value;
player[key] = value;
}
}
if('GamePassword' in state.raw.rules)
state.password = state.raw.rules.GamePassword !== 'True';
if(player.id === 0 && player.name === 'Player') {
// these show up in ut2004 queries, but aren't real
// not even really sure why they're there
continue;
}
c();
});
},
(c) => {
this.sendPacket(2,false,(b) => {
const reader = this.reader(b);
while(!reader.done()) {
const player = {};
player.id = reader.uint(4);
if(!player.id) break;
if(player.id === 0) {
// Unreal2XMP Player (ID is always 0)
reader.skip(4);
}
player.name = this.readUnrealString(reader,true);
player.ping = reader.uint(4);
player.score = reader.int(4);
reader.skip(4); // stats ID
// Extra data for Unreal2XMP players
if(player.id === 0) {
const count = reader.uint(1);
for(let iField = 0; iField < count; iField++) {
const key = this.readUnrealString(reader,true);
const value = this.readUnrealString(reader,true);
player[key] = value;
}
}
if(player.id === 0 && player.name === 'Player') {
// these show up in ut2004 queries, but aren't real
// not even really sure why they're there
continue;
}
(player.ping ? state.players : state.bots).push(player);
}
c();
});
},
(c) => {
this.finish(state);
(player.ping ? state.players : state.bots).push(player);
}
]);
}
}
readExtraInfo(reader,state) {
this.debugLog(log => {
log("UNREAL2 EXTRA INFO:");
@ -96,6 +84,7 @@ class Unreal2 extends Core {
log(reader.buffer.slice(reader.i));
});
}
readUnrealString(reader, stripColor) {
let length = reader.uint(1);
let out;
@ -120,11 +109,12 @@ class Unreal2 extends Core {
return out;
}
sendPacket(type,required,callback) {
async sendPacket(type,required) {
const outbuffer = Buffer.from([0x79,0,0,0,type]);
const packets = [];
this.udpSend(outbuffer,(buffer) => {
return await this.udpSend(outbuffer,(buffer) => {
const reader = this.reader(buffer);
const header = reader.uint(4);
const iType = reader.uint(1);
@ -132,8 +122,7 @@ class Unreal2 extends Core {
packets.push(reader.rest());
}, () => {
if(!packets.length && required) return;
callback(Buffer.concat(packets));
return true;
return Buffer.concat(packets);
});
}
}

View File

@ -5,31 +5,30 @@ class Ventrilo extends Core {
super();
this.byteorder = 'be';
}
run(state) {
this.sendCommand(2,'',(data) => {
state.raw = splitFields(data.toString());
for (const client of state.raw.CLIENTS) {
client.name = client.NAME;
delete client.NAME;
client.ping = parseInt(client.PING);
delete client.PING;
state.players.push(client);
}
delete state.raw.CLIENTS;
if('NAME' in state.raw) state.name = state.raw.NAME;
if('MAXCLIENTS' in state.raw) state.maxplayers = state.raw.MAXCLIENTS;
if(this.trueTest(state.raw.AUTH)) state.password = true;
this.finish(state);
});
async run(state) {
const data = await this.sendCommand(2,'');
state.raw = splitFields(data.toString());
for (const client of state.raw.CLIENTS) {
client.name = client.NAME;
delete client.NAME;
client.ping = parseInt(client.PING);
delete client.PING;
state.players.push(client);
}
delete state.raw.CLIENTS;
if('NAME' in state.raw) state.name = state.raw.NAME;
if('MAXCLIENTS' in state.raw) state.maxplayers = state.raw.MAXCLIENTS;
if(this.trueTest(state.raw.AUTH)) state.password = true;
}
sendCommand(cmd,password,c) {
async sendCommand(cmd,password) {
const body = Buffer.alloc(16);
body.write(password,0,15,'utf8');
const encrypted = encrypt(cmd,body);
const packets = {};
this.udpSend(encrypted, (buffer) => {
return await this.udpSend(encrypted, (buffer) => {
if(buffer.length < 20) return;
const data = decrypt(buffer);
@ -39,11 +38,10 @@ class Ventrilo extends Core {
const out = [];
for(let i = 0; i < data.packetTotal; i++) {
if(!(i in packets)) return this.fatal('Missing packet #'+i);
if(!(i in packets)) throw new Error('Missing packet #'+i);
out.push(packets[i]);
}
c(Buffer.concat(out));
return true;
return Buffer.concat(out);
});
}
}

View File

@ -1,8 +1,8 @@
const Quake3 = require('./quake3');
class Warsow extends Quake3 {
finalizeState(state) {
super.finalizeState(state);
async run(state) {
await super.run(state);
if(state.players) {
for(const player of state.players) {
player.team = player.address;