node-gamedig currently has a 2 vulnerable dependency, introducing 3 different types of known vulnerabilities.
This PR fixes two vulnerable dependency, introducing [remote memory exposure ](https://snyk.io/vuln/npm:request:20160119) vulnerability in the `request` dependency and [ReDos vulnerability](https://snyk.io/vuln/npm:hawk:20160119) in the `hawk` dependency.
You can see [Snyk test report](https://snyk.io/test/github/sonicsnes/node-gamedig) of this project for details.
This PR changes `Package.json` to upgrade `request` to the newer 2.74.0 version, and will fix the vulnerability listed above.
You can get alerts and fix PRs for future vulnerabilities for free by [watching this repo with Snyk](https://snyk.io/add).
Note this PR fixes all the vulnerabilities introduced trough `request` dependency, in order to be vulnerability free you will need to upgrade ` moment` dependency as well.
Full disclosure: I'm a part of the Snyk team, just looking to spread some security goodness and awareness ;)
Organize files
Rewrite readme for new game IDs and command line
Add command line access
Replace some dependencies that required binaries with simpler alternatives
Switch gbxremote back to upstream, Closes#2
Moved simple aliases into an alias file, rather than seperate files for each
Patched nearly every protocol variant with tons of bug fixes
Re-tested every combination of server and protocol types except nadeo
Added alternative minecraft query check (minecraftping)
Fixed mutant factions query
Fixed valve gold not working at all
Stripped colors more reliably from protocols that support colors
Added a couple more fields to ut2004 and killing floor
and more that I probably forgot.
This shouldn't break compatibility too bad -- at the most, some game IDs may have changed.