Organize files Rewrite readme for new game IDs and command line Add command line access Replace some dependencies that required binaries with simpler alternatives Switch gbxremote back to upstream, Closes #2 Moved simple aliases into an alias file, rather than seperate files for each Patched nearly every protocol variant with tons of bug fixes Re-tested every combination of server and protocol types except nadeo Added alternative minecraft query check (minecraftping) Fixed mutant factions query Fixed valve gold not working at all Stripped colors more reliably from protocols that support colors Added a couple more fields to ut2004 and killing floor and more that I probably forgot. This shouldn't break compatibility too bad -- at the most, some game IDs may have changed.
3.6 KiB
node-GameDig - Game Server Query Library
Usage from Node.js
npm install gamedig
var Gamedig = require('gamedig');
Gamedig.query(
{
type: 'minecraft',
host: 'mc.example.com'
},
function(state) {
if(state.error) console.log("Server is offline");
else console.log(state);
}
);
Input Parameters
- type: One of the game IDs listed in the game list below
- host
- port: (optional) Uses the protocol default if not set
- notes: (optional) Passed through to output
###Callback Function
The callback function is "guaranteed" to be called exactly once.
If an error occurs, the returned object will contain an "error" key, indicating the issue. If the error key exists, it should be assumed that the game server is offline or unreachable.
Otherwise, the returned object is guaranteed to contain the following keys:
Stable, always present:
- name
- map
- password: Boolean
- maxplayers
- players: (array of objects) Each object may contain name, ping, score, team, address
- bots: Same schema as players
- notes: Passed through from the input
Unstable, not guaranteed:
- raw: Contains all information received from the server
- query: Details about the query performed
It can usually be assumed that the number of players online is equal to the length of the players array. Some servers may return an additional player count number, which may be present in the unstable raw object.
Supported Games
- Alien Swarm (alienswarm)
- Armagetron (armagetron)
- Build and Shoot (buildandshoot)
- Counter-Strike 1.6 (cs16)
- Counter-Strike: Source (css)
- Counter-Strike: Global Offensive (csgo)
- Dino D-Day (dinodday)
- Garry's Mod (garrysmod)
- The Hidden: Source (hidden)
- Just Cause Multiplayer (jcmp)
- Killing Floor (killingfloor)
- KzMod (kzmod)
- Left 4 Dead (left4dead)
- Left 4 Dead 2 (left4dead2)
- Minecraft (minecraft)
Some minecraft servers may not respond to a typical status query. If this is the case, try using the
'minecraftping' server type instead, which uses a less accurate but more reliable solution.
- Mutant Factions (mutantfactions)
- Natural Selection (ns)
- Natural Selection 2 (ns2)
- No More Room in Hell (nmrih)
- Nuclear Dawn (nucleardawn)
- Quake 2 (quake2)
- Quake 3 (quake3)
- Ricochet (ricochet)
- Rust (rust)
- The Ship (ship)
- ShootMania (shootmania)
Requires additional parameters: login, password
- Starbound (starbound)
- Suicide Survival (suicidesurvival)
- Sven Coop (svencoop)
- Synergy (synergy)
- Team Fortress 2 (tf2)
- Terraria (terraria)
Requires tshock server mod, and an additional parameter: token
- TrackMania 2 (trackmania2)
Requires additional parameters: login, password
- TrackMania Forever (trackmaniaforever)
Requires additional parameters: login, password
- Unreal Tournament 2004 (ut2004)
- Unreal Tournament 3 (ut3)
- Warsow (warsow)
Don't see your game listed here?
- Let us know so we can fix it
- You can try using some common query protocols directly by using one of these server types:
- protocol-gamespy3
- protocol-nadeo
- protocol-quake2
- protocol-quake3
- protocol-unreal2
- protocol-valve
- protocol-valvegold
Usage from Command Line
Want to integrate server queries from a batch script or other programming language? You'll still need npm to install gamedig:
npm install gamedig -g
After installing gamedig globally, you can call gamedig via the command line using the same parameters mentioned in the API above:
gamedig --type minecraft --host mc.example.com --port 11234
The output of the command will be in JSON format.