mirror of
https://github.com/gamedig/node-gamedig.git
synced 2024-11-16 08:48:32 +01:00
76 lines
2.6 KiB
JavaScript
76 lines
2.6 KiB
JavaScript
const Core = require('./core');
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class Rfactor extends Core {
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constructor() {
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super();
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//this.byteorder = 'be';
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}
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async run(state) {
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const buffer = await this.udpSend('rF_S',b => b);
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const reader = this.reader(buffer);
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state.raw.gamename = this.readString(reader, 8);
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state.raw.fullUpdate = reader.uint(1);
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state.raw.region = reader.uint(2);
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state.raw.ip = reader.part(4);
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state.raw.size = reader.uint(2);
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state.raw.version = reader.uint(2);
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state.raw.versionRaceCast = reader.uint(2);
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state.gamePort = reader.uint(2);
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state.raw.queryPort = reader.uint(2);
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state.raw.game = this.readString(reader, 20);
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state.name = this.readString(reader, 28);
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state.map = this.readString(reader, 32);
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state.raw.motd = this.readString(reader, 96);
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state.raw.packedAids = reader.uint(2);
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state.raw.ping = reader.uint(2);
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state.raw.packedFlags = reader.uint(1);
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state.raw.rate = reader.uint(1);
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state.players.setNum(reader.uint(1));
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state.maxplayers = reader.uint(1);
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state.raw.bots = reader.uint(1);
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state.raw.packedSpecial = reader.uint(1);
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state.raw.damage = reader.uint(1);
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state.raw.packedRules = reader.uint(2);
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state.raw.credits1 = reader.uint(1);
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state.raw.credits2 = reader.uint(2);
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this.logger.debug(reader.offset());
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state.raw.time = reader.uint(2);
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state.raw.laps = reader.uint(2) / 16;
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reader.skip(3);
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state.raw.vehicles = reader.string();
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state.password = !!(state.raw.packedSpecial & 2);
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state.raw.raceCast = !!(state.raw.packedSpecial & 4);
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state.raw.fixedSetups = !!(state.raw.packedSpecial & 16);
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const aids = [
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'TractionControl',
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'AntiLockBraking',
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'StabilityControl',
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'AutoShifting',
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'AutoClutch',
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'Invulnerability',
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'OppositeLock',
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'SteeringHelp',
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'BrakingHelp',
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'SpinRecovery',
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'AutoPitstop'
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];
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state.raw.aids = [];
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for (let offset = 0; offset < aids.length; offset++) {
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if (state.packedAids && (1 << offset)) {
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state.raw.aids.push(aids[offset]);
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}
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}
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}
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// Consumes bytesToConsume, but only returns string up to the first null
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readString(reader, bytesToConsume) {
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const consumed = reader.part(bytesToConsume);
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return this.reader(consumed).string();
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}
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}
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module.exports = Rfactor;
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