node-gamedig/reference/savage/lgsl.txt
2014-02-03 15:09:00 -06:00

66 lines
2.7 KiB
Text

/*----------------------------------------------------------------------------------------------------------\
| |
| [ LIVE GAME SERVER LIST ] [ © RICHARD PERRY FROM GREYCUBE.COM ] |
| |
| Released under the terms and conditions of the GNU General Public License Version 3 (http://gnu.org) |
| |
\-----------------------------------------------------------------------------------------------------------*/
function lgsl_query_17(&$server, &$lgsl_need, &$lgsl_fp)
{
//---------------------------------------------------------+
// REFERENCE: http://masterserver.savage.s2games.com
fwrite($lgsl_fp, "\x9e\x4c\x23\x00\x00\xce\x21\x21\x21\x21");
$buffer = fread($lgsl_fp, 4096);
if (!$buffer) { return FALSE; }
//---------------------------------------------------------+
$buffer = substr($buffer, 12); // REMOVE HEADER
while ($key = strtolower(lgsl_cut_string($buffer, 0, "\xFE")))
{
if ($key == "players") { break; }
$value = lgsl_cut_string($buffer, 0, "\xFF");
$value = str_replace("\x00", "", $value);
$value = lgsl_parse_color($value, $server['b']['type']);
$server['e'][$key] = $value;
}
$server['s']['name'] = $server['e']['name']; unset($server['e']['name']);
$server['s']['map'] = $server['e']['world']; unset($server['e']['world']);
$server['s']['players'] = $server['e']['cnum']; unset($server['e']['cnum']);
$server['s']['playersmax'] = $server['e']['cmax']; unset($server['e']['cnum']);
$server['s']['password'] = $server['e']['pass']; unset($server['e']['cnum']);
//---------------------------------------------------------+
$server['t'][0]['name'] = $server['e']['race1'];
$server['t'][1]['name'] = $server['e']['race2'];
$server['t'][2]['name'] = "spectator";
$team_key = -1;
$player_key = 0;
while ($value = lgsl_cut_string($buffer, 0, "\x0a"))
{
if ($value[0] == "\x00") { break; }
if ($value[0] != "\x20") { $team_key++; continue; }
$server['p'][$player_key]['name'] = lgsl_parse_color(substr($value, 1), $server['b']['type']);
$server['p'][$player_key]['team'] = $server['t'][$team_key]['name'];
$player_key++;
}
//---------------------------------------------------------+
return TRUE;
}