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41 lines
1.1 KiB
JavaScript
41 lines
1.1 KiB
JavaScript
const Core = require('./core');
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class M2mp extends Core {
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constructor() {
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super();
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this.encoding = 'latin1';
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}
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async run(state) {
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const body = await this.udpSend('M2MP',(buffer) => {
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const reader = this.reader(buffer);
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const header = reader.string({length: 4});
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if (header !== 'M2MP') return;
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return reader.rest();
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});
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const reader = this.reader(body);
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state.name = this.readString(reader);
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state.raw.numplayers = this.readString(reader);
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state.maxplayers = this.readString(reader);
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state.raw.gamemode = this.readString(reader);
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state.password = !!reader.uint(1);
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state.gamePort = this.options.port - 1;
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while(!reader.done()) {
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const name = this.readString(reader);
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if(!name) break;
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state.players.push({
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name:name
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});
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}
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}
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readString(reader) {
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const length = reader.uint(1);
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return reader.string({length:length-1});
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}
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}
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module.exports = M2mp;
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