node-gamedig/protocols/teamspeak3.js

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const Core = require('./core');
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class Teamspeak3 extends Core {
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async run(state) {
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const queryPort = this.options.teamspeakQueryPort || 10011;
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await this.withTcp(async socket => {
{
const data = await this.sendCommand(socket, 'use port='+this.options.port, true);
const split = data.split('\n\r');
if(split[0] !== 'TS3') throw new Error('Invalid header');
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}
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{
const data = await this.sendCommand(socket, 'serverinfo');
state.raw = data[0];
if('virtualserver_name' in state.raw) state.name = state.raw.virtualserver_name;
if('virtualserver_maxclients' in state.raw) state.maxplayers = state.raw.virtualserver_maxclients;
}
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{
const list = await this.sendCommand(socket, 'clientlist');
for (const client of list) {
client.name = client.client_nickname;
delete client.client_nickname;
if(client.client_type === '0') {
state.players.push(client);
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}
}
}
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{
const data = await this.sendCommand(socket, 'channellist -topic');
state.raw.channels = data;
}
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}, queryPort);
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}
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async sendCommand(socket,cmd,raw) {
const body = await this.tcpSend(socket, cmd+'\x0A', (buffer) => {
if (buffer.length < 21) return;
if (buffer.slice(-21).toString() !== '\n\rerror id=0 msg=ok\n\r') return;
return buffer.slice(0, -21).toString();
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});
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if(raw) {
return body;
} else {
const segments = body.split('|');
const out = [];
for (const line of segments) {
const split = line.split(' ');
const unit = {};
for (const field of split) {
const equals = field.indexOf('=');
const key = equals === -1 ? field : field.substr(0,equals);
const value = equals === -1 ? '' : field.substr(equals+1)
.replace(/\\s/g,' ').replace(/\\\//g,'/');
unit[key] = value;
}
out.push(unit);
}
return out;
}
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}
}
module.exports = Teamspeak3;