Commit graph

11 commits

Author SHA1 Message Date
mmorrison
77b2cc1c7f Initial es6 async conversion work 2019-01-07 00:52:29 -06:00
mmorrison
0f1deb03da Update readme to remove legacy minecraft notes 2018-11-11 06:21:12 -06:00
mmorrison
c0548fb886 Minor cleanup to satisfy code inspection 2017-08-09 05:41:30 -05:00
mmorrison
3674d384d0 Convert tabs to spaces 2017-08-09 05:32:09 -05:00
mmorrison
69288baebc Upgrade syntax of everything to more modern javascript 2017-08-09 04:05:55 -05:00
Michael Morrison
f1467c5a04 crlf -> ln conversion 2014-10-29 02:02:03 -05:00
Michael Morrison
4b911c61cf Update readme 2014-09-13 09:34:18 -05:00
Michael Morrison
141529076d Update DayZ query port offset and add documentation 2014-09-13 08:57:12 -05:00
Michael Morrison
bd17fb0001 Add SA:MP support, fixes #3 2014-03-29 09:34:12 -05:00
Michael Morrison
bc6b5c9225 Super epic commit 3
Move everything around
Add another 50 or so games
*** 'port' option should now be CONNECT port, not query port ***
add reference for many missing games
2014-02-03 14:00:51 -06:00
Michael Morrison
c82554ad1a Super mega-commit
Organize files
Rewrite readme for new game IDs and command line
Add command line access
Replace some dependencies that required binaries with simpler alternatives
Switch gbxremote back to upstream, Closes #2
Moved simple aliases into an alias file, rather than seperate files for each
Patched nearly every protocol variant with tons of bug fixes
Re-tested every combination of server and protocol types except nadeo
Added alternative minecraft query check (minecraftping)
Fixed mutant factions query
Fixed valve gold not working at all
Stripped colors more reliably from protocols that support colors
Added a couple more fields to ut2004 and killing floor
and more that I probably forgot.

This shouldn't break compatibility too bad -- at the most, some game IDs may have changed.
2014-01-31 16:27:52 -06:00