Commit Graph

19 Commits

Author SHA1 Message Date
CosminPerRam cee42e7a88
chore: Convert all files to LF endings (#400)
* Convert to LF?

* Modify gitattributes

* Force LF

* Git --renormalize

* Update .gitattributes to enforce eol=lf

* Redo CRLF -> LF on remaining files
2023-11-12 13:14:43 +02:00
Tom 01794f6339
Add support for running using deno (#362)
* Add missing CRLF line ending

* Add support for running using deno

Prefix node imports with "node:" and gate a socket API that is not
implemented in [deno](https://deno.land) so that the library can be used
there. This should not break node and doesn't in my brief testing.
2023-10-10 12:25:57 +03:00
CosminPerRam 93a9095d99
Add eslint (#364)
* Add initial prettier and eslint configs

* Modify prettierrc

* Run eslint on everything

* Actually remove prettier

* Fix some eslints

* Remove label in gs2

* Update CHANGELOG

* Update eslintrc to specify es2021
2023-09-19 19:52:35 +03:00
CosminPerRam ad9adff06c
Move to ES6 module (#357)
* Redo imports and exports for lib

* Redo imports and exports for bim

* Redo imports and exports for games

* Remove remaining module.exports

* Use export default in lib

* Use export default in protocols

* Fix import in genreadme.js

* Make package module and solve __dirname

* Fix minecraft protocol imports

* Fix imports on games and make binary runnable

* Renamed protocol class exports to lowercase

* Export promises class as default

* Update README.md to use imports instead of require

* Update CHANGELOG to mention the changes.

* Remove Valve unused imports

* Fix iconv import
2023-09-14 23:28:31 +03:00
Michael Morrison b11eac277d Improve dayz mod parsing with more random reverse engineering guesses 2022-02-05 19:28:48 -06:00
Michael Morrison f70112d092 * Properly handle non-indexed team names in gamespy1 Fixes #213
* Rename raw.steamappid and raw.gameid to raw.appId in steam protocol
* Don't query valve rules by default, unless requestRules option is set Fixes #176
2021-02-25 01:58:35 -06:00
mmorrison fc5975bf0c Clean up reader.string 2019-02-04 19:58:28 -06:00
mmorrison efe12a00aa More async conversion 2019-01-10 22:20:56 -06:00
mmorrison a054557f10 Clean up imports to make Intellij code analysis happy 2019-01-06 18:52:03 -06:00
mmorrison 68ee06ef11 Allow encoding override by parameter (1.0.49) 2019-01-06 17:55:12 -06:00
mmorrison 8b3126e430 Use win1252 character encoding for samp (1.0.48) Fixes #99 2019-01-06 14:10:46 -06:00
mmorrison 3674d384d0 Convert tabs to spaces 2017-08-09 05:32:09 -05:00
mmorrison 69288baebc Upgrade syntax of everything to more modern javascript 2017-08-09 04:05:55 -05:00
Michael Morrison 0fe80d14e7 Add openttd support 2014-11-18 00:43:33 -06:00
Michael Morrison f1467c5a04 crlf -> ln conversion 2014-10-29 02:02:03 -05:00
Michael Morrison a3c3184eb8 crlf -> lf conversion 2014-10-29 01:42:33 -05:00
Michael Morrison e23aa6cf9c Super epic commit 2
Added pretty much every game ever
Tons of new protocols and game definitions
Cleaned up and discovered some new tricks in gamespy3 and quake2
2014-02-01 17:46:10 -06:00
Michael Morrison add06a7d8f Misc tidying 2014-02-01 09:47:39 -06:00
Michael Morrison c82554ad1a Super mega-commit
Organize files
Rewrite readme for new game IDs and command line
Add command line access
Replace some dependencies that required binaries with simpler alternatives
Switch gbxremote back to upstream, Closes #2
Moved simple aliases into an alias file, rather than seperate files for each
Patched nearly every protocol variant with tons of bug fixes
Re-tested every combination of server and protocol types except nadeo
Added alternative minecraft query check (minecraftping)
Fixed mutant factions query
Fixed valve gold not working at all
Stripped colors more reliably from protocols that support colors
Added a couple more fields to ut2004 and killing floor
and more that I probably forgot.

This shouldn't break compatibility too bad -- at the most, some game IDs may have changed.
2014-01-31 16:27:52 -06:00