* partial gid remakes and years
* First run of complete gid and name revision
* chore: some gid refactors and some years
* fix: add missing years
* chore: regenerate GAMES_LIST.md
* fix: wrong ids caught by rust gid testing
* fix: star wars jedi knight 2: jedi outcast gid
* chore: regenerate games_list after rebase
* chore: fix some more ids caught by rust id testing
This tool iterates through the commit history finding commits where
lib/games.js has been modified. Whenever it has it loads the
before/after state and compares them to generate a list of IDs that were
removed/added/changed (changed is based on comparing the name of the
game).
The output of this script can then be converted into an object mapping
between old IDs and new IDs using a jq one-liner.
The received string length from server is expected to be a byte length
whereas if we parse to string first javascript will treat our length as
a character length (accounts for UTF multi-byte characters).
This should hopefully fix#434
* feat: remove games.txt and replace it with an in-code solution
* docs: update changelog
* chore: add todo comment regarding weird game ids to rename
* fix: generate games list md file
* fix: gemerate games list file to alphabetical id order
* fix: update changelog to note removal of some game ids and add geneshift alternative
* Remove Players Set Num
* Stabilize numplayers on armagetron
* Stabilize numplayers on ase
* Stabilize numplayers on assettocorsa
* Optimize away a variable declaration
* Stabilize numplayers on buildandshoot
* Stabilize numplayers on cs2d
* Fix wrong raw field parsed on Doom3
* Updated CHANGELOG and README regarding doom3 fix and numplayers
* Stabilize numplayers on doom3
* Stabilize numplayers on eco
* Stabilize numplayers on ffow
* Stabilize numplayers on quake2
* Stabilize numplayers on gamespy1
* Stabilize numplayers on gamespy2
* Stabilize numplayers on gamespy3
* Remove reductant numplayers setter in jc2mp
* Stabilize numplayers on kspdmp
* Stabilize numplayers on mafia2mp
* Stabilize numplayers on minecraftvanilla and remove players empty placeholders
* Stabilize numplayers on nadeo
* Stabilize numplayers on samp and reduce unused setters
* Stabilize numplayers on terraria
* Stabilize numplayers on tribes1
* Stabilize numplayers on unreal2
* Stabilize numplayers on valve
* Stabilize numplayers on ventrilo
* Battlefield: Set numplayers from info, not players
* Stabilize numplayers on minecraft
* Stabilize numplayers on teamspeak2
* Stabilize numplayers on teamspeak3
* Update CHANGELOG.md to add removal of players placeholders
* Replaced minecraft gamespy numplayers