Commit graph

19 commits

Author SHA1 Message Date
Pedro Ivo Hudson
a7c3b5474c
feat: Add version as a top level field (#532)
* add top level version on existing entries

* start adding version on new protocols WIP

* add version to more games

* more games with version

* add more games

* more version

* even more games with version

* add 'delete state.raw.version'

* fix delete version

* Update CHANGELOG.md

* add version in Results.js

* more games

* add new game

* more games

* add version on README

* add new game

* other game

* new game

* add unreal2 version

* add ventrilo version

* add eldewrito eldewrito

* add beammp version

* fix starmade version

* add new version in samp protocol

* docs: tweak the changelog line a bit

---------

Co-authored-by: CosminPerRam <cosmin.p@live.com>
2024-02-24 20:46:40 +02:00
CosminPerRam
5ae12dd494
feat: strip Colors (#469) 2024-01-16 01:39:07 +02:00
CosminPerRam
cee42e7a88
chore: Convert all files to LF endings (#400)
* Convert to LF?

* Modify gitattributes

* Force LF

* Git --renormalize

* Update .gitattributes to enforce eol=lf

* Redo CRLF -> LF on remaining files
2023-11-12 13:14:43 +02:00
CosminPerRam
da7a4a6334
Remove Players::setNum and stabilize field numplayers (#389)
* Remove Players Set Num

* Stabilize numplayers on armagetron

* Stabilize numplayers on ase

* Stabilize numplayers on assettocorsa

* Optimize away a variable declaration

* Stabilize numplayers on buildandshoot

* Stabilize numplayers on cs2d

* Fix wrong raw field parsed on Doom3

* Updated CHANGELOG and README regarding doom3 fix and numplayers

* Stabilize numplayers on doom3

* Stabilize numplayers on eco

* Stabilize numplayers on ffow

* Stabilize numplayers on quake2

* Stabilize numplayers on gamespy1

* Stabilize numplayers on gamespy2

* Stabilize numplayers on gamespy3

* Remove reductant numplayers setter in jc2mp

* Stabilize numplayers on kspdmp

* Stabilize numplayers on mafia2mp

* Stabilize numplayers on minecraftvanilla and remove players empty placeholders

* Stabilize numplayers on nadeo

* Stabilize numplayers on samp and reduce unused setters

* Stabilize numplayers on terraria

* Stabilize numplayers on tribes1

* Stabilize numplayers on unreal2

* Stabilize numplayers on valve

* Stabilize numplayers on ventrilo

* Battlefield: Set numplayers from info, not players

* Stabilize numplayers on minecraft

* Stabilize numplayers on teamspeak2

* Stabilize numplayers on teamspeak3

* Update CHANGELOG.md to add removal of players placeholders

* Replaced minecraft gamespy numplayers
2023-10-27 19:48:56 +03:00
CosminPerRam
93a9095d99
Add eslint (#364)
* Add initial prettier and eslint configs

* Modify prettierrc

* Run eslint on everything

* Actually remove prettier

* Fix some eslints

* Remove label in gs2

* Update CHANGELOG

* Update eslintrc to specify es2021
2023-09-19 19:52:35 +03:00
CosminPerRam
ad9adff06c
Move to ES6 module (#357)
* Redo imports and exports for lib

* Redo imports and exports for bim

* Redo imports and exports for games

* Remove remaining module.exports

* Use export default in lib

* Use export default in protocols

* Fix import in genreadme.js

* Make package module and solve __dirname

* Fix minecraft protocol imports

* Fix imports on games and make binary runnable

* Renamed protocol class exports to lowercase

* Export promises class as default

* Update README.md to use imports instead of require

* Update CHANGELOG to mention the changes.

* Remove Valve unused imports

* Fix iconv import
2023-09-14 23:28:31 +03:00
mmorrison
29ce0b82d0 Additional async rewrite 2019-01-12 04:43:36 -06:00
mmorrison
efe12a00aa More async conversion 2019-01-10 22:20:56 -06:00
mmorrison
77b2cc1c7f Initial es6 async conversion work 2019-01-07 00:52:29 -06:00
mmorrison
a054557f10 Clean up imports to make Intellij code analysis happy 2019-01-06 18:52:03 -06:00
mmorrison
3674d384d0 Convert tabs to spaces 2017-08-09 05:32:09 -05:00
mmorrison
69288baebc Upgrade syntax of everything to more modern javascript 2017-08-09 04:05:55 -05:00
Michael Morrison
f1467c5a04 crlf -> ln conversion 2014-10-29 02:02:03 -05:00
Michael Morrison
a3c3184eb8 crlf -> lf conversion 2014-10-29 01:42:33 -05:00
Michael Morrison
bc6b5c9225 Super epic commit 3
Move everything around
Add another 50 or so games
*** 'port' option should now be CONNECT port, not query port ***
add reference for many missing games
2014-02-03 14:00:51 -06:00
Michael Morrison
c82554ad1a Super mega-commit
Organize files
Rewrite readme for new game IDs and command line
Add command line access
Replace some dependencies that required binaries with simpler alternatives
Switch gbxremote back to upstream, Closes #2
Moved simple aliases into an alias file, rather than seperate files for each
Patched nearly every protocol variant with tons of bug fixes
Re-tested every combination of server and protocol types except nadeo
Added alternative minecraft query check (minecraftping)
Fixed mutant factions query
Fixed valve gold not working at all
Stripped colors more reliably from protocols that support colors
Added a couple more fields to ut2004 and killing floor
and more that I probably forgot.

This shouldn't break compatibility too bad -- at the most, some game IDs may have changed.
2014-01-31 16:27:52 -06:00
Michael Morrison
007f1ffb8b Massive revamp for standardization of output 2013-07-12 04:12:02 -05:00
Michael Morrison
822fd50fc1 Fix port defaults 2013-07-10 05:40:41 -05:00
Michael Morrison
8552d0674f initial commit 2013-07-10 05:02:48 -05:00