mmorrison
b5f49fe343
Add socketTimeout and attemptTimeout
2018-01-31 04:03:13 -06:00
mmorrison
3a96e00508
Put query duration into the unstable query object
2018-01-31 00:47:09 -06:00
mmorrison
94815a247d
Switch maxAttempts from a query param to an option Fixes #73
2018-01-31 00:41:57 -06:00
mmorrison
2cf975b9f6
Add query duration Fixes #76
2018-01-31 00:34:11 -06:00
mmorrison
4c18b6a3fd
Add support for FiveM closes #55
2017-08-10 06:49:42 -05:00
mmorrison
5fd8318efb
Treat duplicate matching challenge keys in valve proto as non-fatal resolves #58
2017-08-10 06:00:33 -05:00
mmorrison
c0548fb886
Minor cleanup to satisfy code inspection
2017-08-09 05:41:30 -05:00
mmorrison
3674d384d0
Convert tabs to spaces
2017-08-09 05:32:09 -05:00
mmorrison
b015d58a0a
Fixes for ase, geneshift, minecraftping, and quake 2 arising from cleanup
2017-08-09 05:04:32 -05:00
mmorrison
14aa56714f
Fixed hexen 2 and heretic 2 (finally found some servers to test against)
2017-08-09 04:36:38 -05:00
mmorrison
69288baebc
Upgrade syntax of everything to more modern javascript
2017-08-09 04:05:55 -05:00
Jim Nordbø
6bcf86fe81
Teamspeak 3 - avoid ServerQuery clients
2016-05-23 00:35:56 +02:00
Michael Morrison
957c0e20ea
Merge pull request #31 from Netifriik/master
...
added Killing Floor 2, 7 Days to Die, Battlefield Hardline and Unturned support
2015-08-08 19:22:20 -05:00
Kristjan Kirpu
5f34582804
Removed ping
2015-08-07 00:12:37 +03:00
Kristjan Kirpu
618e19192c
Added gameserver latency to returning data
2015-08-03 17:05:30 +03:00
xCausxn
ae8c13ba69
Added quickfix for quake2 hostname
...
Left other ones in there just incase of unforseen compatibility issues.
2015-07-18 23:13:58 +01:00
xCausxn
869ca4a4d8
Fix for maxclients on Quake2
2015-07-18 23:09:36 +01:00
James Causon
6e4688a4c8
Removed previous addition (onlineplayers)
2015-06-28 11:01:09 +01:00
Michael Morrison
54851c1a35
Fix watchdog being called when sa:mp player query times out Fixes #23
2015-03-29 15:43:58 -05:00
xCausxn
4d31e29e70
Added onlineplayers
...
Added onlineplayers which utilizes the length of the players array to
make it always available.
Possible to add bots to this count but i think just players would be
best.
Updated readme to include this change.
2015-02-21 17:21:56 +00:00
Michael Morrison
1598971523
Upgrade request dependency, fix mutantfactions
2015-01-18 01:44:19 -06:00
Michael Morrison
b2e574217a
Upgrade moment and varint dependencies
2015-01-18 01:38:45 -06:00
Michael Morrison
bccf9092c2
Remove rounding error on starmade version number, bump version
2015-01-17 21:14:34 -06:00
Michael Morrison
71bde74d20
Add StarMade support, closes #11
2015-01-17 21:10:44 -06:00
Michael Morrison
b6bd3b6108
Add support for jc2mp's custom expanded gamespy protocol
...
Closes #14
2015-01-17 06:51:02 -06:00
Michael Morrison
83238f48e2
Merge remote-tracking branch 'xCausxn/master'
2015-01-17 05:57:38 -06:00
xCausxn
61d239ccd5
Quick Fix For Name and MaxPlayers
...
virtualserver_name and virtualserver_maxclients
2015-01-04 17:35:11 +00:00
Michael Morrison
53c7f83daa
Make naming more consistent
2014-11-18 00:53:11 -06:00
Michael Morrison
ca255d8c3f
Remove debugging in openttd protocol
2014-11-18 00:48:03 -06:00
Michael Morrison
0fe80d14e7
Add openttd support
2014-11-18 00:43:33 -06:00
Michael Morrison
f1467c5a04
crlf -> ln conversion
2014-10-29 02:02:03 -05:00
Michael Morrison
a3c3184eb8
crlf -> lf conversion
2014-10-29 01:42:33 -05:00
Michael Morrison
a483a17e6f
Add support for cs:go servers with host_players_show 1
2014-10-29 00:59:45 -05:00
Adam Snodgrass
728dbef562
Fixed path for core protocol in mumbleping
2014-09-09 08:05:53 -05:00
Michael Morrison
a9d0c38b70
Fix random bot appearing in csgo
2014-05-19 09:19:40 -05:00
Michael Morrison
bd17fb0001
Add SA:MP support, fixes #3
2014-03-29 09:34:12 -05:00
Michael Morrison
76ca9fd4d7
Fix jc2mp queries (gamespy3 single splits)
2014-02-09 03:03:54 -06:00
Michael Morrison
473d9544b1
Add a bunch of reference docs
2014-02-03 15:09:00 -06:00
Michael Morrison
bc6b5c9225
Super epic commit 3
...
Move everything around
Add another 50 or so games
*** 'port' option should now be CONNECT port, not query port ***
add reference for many missing games
2014-02-03 14:00:51 -06:00
Michael Morrison
c82554ad1a
Super mega-commit
...
Organize files
Rewrite readme for new game IDs and command line
Add command line access
Replace some dependencies that required binaries with simpler alternatives
Switch gbxremote back to upstream, Closes #2
Moved simple aliases into an alias file, rather than seperate files for each
Patched nearly every protocol variant with tons of bug fixes
Re-tested every combination of server and protocol types except nadeo
Added alternative minecraft query check (minecraftping)
Fixed mutant factions query
Fixed valve gold not working at all
Stripped colors more reliably from protocols that support colors
Added a couple more fields to ut2004 and killing floor
and more that I probably forgot.
This shouldn't break compatibility too bad -- at the most, some game IDs may have changed.
2014-01-31 16:27:52 -06:00
Michael Morrison
a89fb7bbdf
Initial commit for mutant factions support
2014-01-30 00:02:18 -06:00
Michael Morrison
7b8ddfba8c
Update tshock support for terraria 1.2
2013-10-12 01:43:16 -05:00
Michael Morrison
25e8d1bd48
Pull maxplayers from gamespy3 state Closes #1
2013-09-12 08:31:13 -05:00
Michael Morrison
0d1577fa35
bunches of updates:
...
find bots in source engine
add altaddress
pass address to query object output
2013-09-09 23:50:23 -05:00
Michael Morrison
f543b301dd
Code to detect url of buildandshoot server
2013-08-17 21:13:40 -05:00
Michael Morrison
6112c88bd4
In source, connecting players don't count, as we don't even know their name yet.
2013-07-12 14:15:16 -05:00
Michael Morrison
1df81277f0
Add support for build and shoot
2013-07-12 10:20:43 -05:00
Michael Morrison
38353b4c07
"actually" add query and notes to errors.
2013-07-12 05:39:08 -05:00
Michael Morrison
2efea9e25a
Add query and notes to errors
2013-07-12 05:36:07 -05:00
Michael Morrison
007f1ffb8b
Massive revamp for standardization of output
2013-07-12 04:12:02 -05:00