Michael Morrison
487b17dd73
Swap from request to got
2020-07-04 23:28:03 -05:00
mmorrison
62723d85f0
Cherry-picked: Reject only with Error instead of Object or String Fixes #132
2019-10-15 14:47:22 -05:00
mmorrison
f0a24b8f65
Use @types/node@8.0.0 to validate (and fix) small node 8 api issues
2019-02-19 21:15:34 -06:00
mmorrison
dd5dce21db
Improve multi-attempt logging
2019-02-13 22:46:13 -06:00
mmorrison
2ffeda6098
Improve starmade protocol
2019-02-05 03:19:06 -06:00
mmorrison
81750805f6
Add support for rFactor (2.0.10)
2019-02-04 01:11:28 -06:00
mmorrison
94c263669d
Improve packet ordering and deduplication of players from gamespy1 protocol
2019-01-22 00:11:39 -06:00
mmorrison
2a87360a0e
Minor debug logging improvements
2019-01-20 04:21:40 -06:00
mmorrison
9a536b160e
Prevent tcp socket errors from dumping straight to console (2.0.7)
2019-01-20 03:52:40 -06:00
mmorrison
05619469b7
Add punycode support (2.0.6)
2019-01-20 03:45:57 -06:00
mmorrison
5aaff8e1e0
Added support for cs2d (2.0.5)
2019-01-13 23:54:36 -06:00
mmorrison
dfa5c95efc
Remove callback support and global Gamedig.debug option
2019-01-12 22:38:49 -06:00
mmorrison
fdc08b5c09
Finalized 2.0 release notes
2019-01-12 22:22:26 -06:00
mmorrison
6496660633
Add ping field, start improving README for 2.0
2019-01-12 21:32:24 -06:00
mmorrison
e937c725bb
More async
2019-01-12 05:45:09 -06:00
mmorrison
29ce0b82d0
Additional async rewrite
2019-01-12 04:43:36 -06:00
mmorrison
efe12a00aa
More async conversion
2019-01-10 22:20:56 -06:00
mmorrison
484e99b29c
Improve logging
2019-01-09 05:50:30 -06:00
mmorrison
9b8423b20a
More async conversions
2019-01-09 05:35:11 -06:00
mmorrison
77b2cc1c7f
Initial es6 async conversion work
2019-01-07 00:52:29 -06:00
mmorrison
8b3126e430
Use win1252 character encoding for samp (1.0.48) Fixes #99
2019-01-06 14:10:46 -06:00
mmorrison
ab4436d4cb
Increase default timeout to 2000ms to align with steam server browser and allow for better compatibility with bad connections.
2018-11-11 06:13:31 -06:00
mmorrison
b5f49fe343
Add socketTimeout and attemptTimeout
2018-01-31 04:03:13 -06:00
mmorrison
3a96e00508
Put query duration into the unstable query object
2018-01-31 00:47:09 -06:00
mmorrison
94815a247d
Switch maxAttempts from a query param to an option Fixes #73
2018-01-31 00:41:57 -06:00
mmorrison
2cf975b9f6
Add query duration Fixes #76
2018-01-31 00:34:11 -06:00
mmorrison
4c18b6a3fd
Add support for FiveM closes #55
2017-08-10 06:49:42 -05:00
mmorrison
c0548fb886
Minor cleanup to satisfy code inspection
2017-08-09 05:41:30 -05:00
mmorrison
3674d384d0
Convert tabs to spaces
2017-08-09 05:32:09 -05:00
mmorrison
b015d58a0a
Fixes for ase, geneshift, minecraftping, and quake 2 arising from cleanup
2017-08-09 05:04:32 -05:00
mmorrison
69288baebc
Upgrade syntax of everything to more modern javascript
2017-08-09 04:05:55 -05:00
Kristjan Kirpu
5f34582804
Removed ping
2015-08-07 00:12:37 +03:00
Kristjan Kirpu
618e19192c
Added gameserver latency to returning data
2015-08-03 17:05:30 +03:00
James Causon
6e4688a4c8
Removed previous addition (onlineplayers)
2015-06-28 11:01:09 +01:00
xCausxn
4d31e29e70
Added onlineplayers
...
Added onlineplayers which utilizes the length of the players array to
make it always available.
Possible to add bots to this count but i think just players would be
best.
Updated readme to include this change.
2015-02-21 17:21:56 +00:00
Michael Morrison
f1467c5a04
crlf -> ln conversion
2014-10-29 02:02:03 -05:00
Michael Morrison
a3c3184eb8
crlf -> lf conversion
2014-10-29 01:42:33 -05:00
Michael Morrison
bc6b5c9225
Super epic commit 3
...
Move everything around
Add another 50 or so games
*** 'port' option should now be CONNECT port, not query port ***
add reference for many missing games
2014-02-03 14:00:51 -06:00
Michael Morrison
c82554ad1a
Super mega-commit
...
Organize files
Rewrite readme for new game IDs and command line
Add command line access
Replace some dependencies that required binaries with simpler alternatives
Switch gbxremote back to upstream, Closes #2
Moved simple aliases into an alias file, rather than seperate files for each
Patched nearly every protocol variant with tons of bug fixes
Re-tested every combination of server and protocol types except nadeo
Added alternative minecraft query check (minecraftping)
Fixed mutant factions query
Fixed valve gold not working at all
Stripped colors more reliably from protocols that support colors
Added a couple more fields to ut2004 and killing floor
and more that I probably forgot.
This shouldn't break compatibility too bad -- at the most, some game IDs may have changed.
2014-01-31 16:27:52 -06:00
Michael Morrison
0d1577fa35
bunches of updates:
...
find bots in source engine
add altaddress
pass address to query object output
2013-09-09 23:50:23 -05:00
Michael Morrison
38353b4c07
"actually" add query and notes to errors.
2013-07-12 05:39:08 -05:00
Michael Morrison
2efea9e25a
Add query and notes to errors
2013-07-12 05:36:07 -05:00
Michael Morrison
007f1ffb8b
Massive revamp for standardization of output
2013-07-12 04:12:02 -05:00
Michael Morrison
c4f66a72db
Resolve SRV records for minecraft servers
2013-07-10 09:52:47 -05:00
Michael Morrison
f062e03271
Improve source protocol to support all available features
2013-07-10 07:13:04 -05:00
Michael Morrison
4c1c8be8f1
Don't clobber options, and allow callback as a seperate param
2013-07-10 05:59:10 -05:00
Michael Morrison
8552d0674f
initial commit
2013-07-10 05:02:48 -05:00